GazePointerVisibilityStateMachine.UpdateState Method
Definition
Important
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Updates the state machine based on the number of near pointers, the number of far pointers, and whether or not eye gaze is valid.
public:
void UpdateState(int numNearPointersActive, int numFarPointersActive, int numFarPointersWithoutCursorActive, bool isEyeGazeValid);
public void UpdateState (int numNearPointersActive, int numFarPointersActive, int numFarPointersWithoutCursorActive, bool isEyeGazeValid);
member this.UpdateState : int * int * int * bool -> unit
Public Sub UpdateState (numNearPointersActive As Integer, numFarPointersActive As Integer, numFarPointersWithoutCursorActive As Integer, isEyeGazeValid As Boolean)
Parameters
- numNearPointersActive
- Int32
- numFarPointersActive
- Int32
- numFarPointersWithoutCursorActive
- Int32
- isEyeGazeValid
- Boolean