Bearbeiten

MixedRealityPlayspace.AddChild(Transform) Method

Definition

Adds a child object to the playspace's hierarchy.

public:
 static void AddChild(UnityEngine::Transform ^ transform);
public static void AddChild (UnityEngine.Transform transform);
static member AddChild : UnityEngine.Transform -> unit
Public Shared Sub AddChild (transform As Transform)

Parameters

transform
UnityEngine.Transform

The child object's transform.

Applies to