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MixedRealityPlayspace.InverseTransformDirection(Vector3) Method

Definition

Transforms a direction from world to local space.

public:
 static UnityEngine::Vector3 InverseTransformDirection(UnityEngine::Vector3 worldDirection);
public static UnityEngine.Vector3 InverseTransformDirection (UnityEngine.Vector3 worldDirection);
static member InverseTransformDirection : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function InverseTransformDirection (worldDirection As Vector3) As Vector3

Parameters

worldDirection
UnityEngine.Vector3

The direction to be transformed.

Returns

UnityEngine.Vector3

The direction, in local space.

Applies to