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MixedRealityPlayspace.TransformDirection(Vector3) Method

Definition

Transforms a direction from local to world space.

public:
 static UnityEngine::Vector3 TransformDirection(UnityEngine::Vector3 localDirection);
public static UnityEngine.Vector3 TransformDirection (UnityEngine.Vector3 localDirection);
static member TransformDirection : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformDirection (localDirection As Vector3) As Vector3

Parameters

localDirection
UnityEngine.Vector3

The direction to be transformed.

Returns

UnityEngine.Vector3

The direction, in world space.

Applies to