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MixedRealityPlayspace.TransformPoint(Vector3) Method

Definition

Transforms a position from local to world space.

public:
 static UnityEngine::Vector3 TransformPoint(UnityEngine::Vector3 localPosition);
public static UnityEngine.Vector3 TransformPoint (UnityEngine.Vector3 localPosition);
static member TransformPoint : UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformPoint (localPosition As Vector3) As Vector3

Parameters

localPosition
UnityEngine.Vector3

The position to be transformed.

Returns

UnityEngine.Vector3

The position, in world space.

Applies to