GenericOpenVRController.LastXrNodeStateReading Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The current source state reading for this OpenVR Controller.
public: property UnityEngine::XR::XRNodeState LastXrNodeStateReading { public:
UnityEngine::XR::XRNodeState get(); protected:
void set(UnityEngine::XR::XRNodeState value); };
public UnityEngine.XR.XRNodeState LastXrNodeStateReading { get; protected set; }
member this.LastXrNodeStateReading : UnityEngine.XR.XRNodeState with get, set
Public Property LastXrNodeStateReading As XRNodeState
Property Value
UnityEngine.XR.XRNodeState