Bearbeiten

Freigeben über


IMixedRealitySceneSystem.OnWillLoadScene Property

Definition

Called just before a scene is loaded. Called for all scene types (content, lighting and manager) Includes scene name

public:
 property Action<System::String ^> ^ OnWillLoadScene { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };
public Action<string> OnWillLoadScene { get; set; }
member this.OnWillLoadScene : Action<string> with get, set
Public Property OnWillLoadScene As Action(Of String)

Property Value

Applies to