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MixedRealitySceneSystem.GetScene(String) Method

Definition

Returns a scene by name. Useful for processing events.

public:
 virtual UnityEngine::SceneManagement::Scene GetScene(System::String ^ sceneName);
public UnityEngine.SceneManagement.Scene GetScene (string sceneName);
abstract member GetScene : string -> UnityEngine.SceneManagement.Scene
override this.GetScene : string -> UnityEngine.SceneManagement.Scene
Public Function GetScene (sceneName As String) As Scene

Parameters

sceneName
String

Returns

UnityEngine.SceneManagement.Scene

Implements

Applies to