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TestHand.Move(Vector3, Int32) Method

Definition

Move the controller by some given delta

public override System.Collections.IEnumerator Move (UnityEngine.Vector3 delta, int numSteps = -1);
override this.Move : UnityEngine.Vector3 * int -> System.Collections.IEnumerator
Public Iterator Overrides Function Move (delta As Vector3, Optional numSteps As Integer = -1) As IEnumerator

Parameters

delta
UnityEngine.Vector3

Amount to move the controller by.

numSteps
Int32

How many frames to move over. This defaults to the "sentinel" value which tells the system to use the default number of steps. For more information on this value, see Microsoft.MixedReality.Toolkit.Tests.PlayModeTestUtilities.ControllerMoveStepsSentinelValue

Returns

Applies to