Bearbeiten

Freigeben über


TestMotionController.SetState Method

Definition

Changes the state of the simulated motion controller.

public System.Collections.IEnumerator SetState (Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerButtonState buttonStateNew, bool waitForFixedUpdate = true);
member this.SetState : Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerButtonState * bool -> System.Collections.IEnumerator
Public Iterator Function SetState (buttonStateNew As SimulatedMotionControllerButtonState, Optional waitForFixedUpdate As Boolean = true) As IEnumerator

Parameters

waitForFixedUpdate
Boolean

If true, waits for a fixed update after moving to the new state.

Returns

Applies to