Bearbeiten

Freigeben über


ConstraintManager.Initialize(MixedRealityTransform) Method

Definition

public:
 void Initialize(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform worldPose);
public void Initialize (Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform worldPose);
member this.Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform -> unit
Public Sub Initialize (worldPose As MixedRealityTransform)

Parameters

Applies to