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ObjectManipulator.HostTransform Property

Definition

Transform that will be dragged. Defaults to the object of the component.

public:
 property UnityEngine::Transform ^ HostTransform { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform HostTransform { get; set; }
member this.HostTransform : UnityEngine.Transform with get, set
Public Property HostTransform As Transform

Property Value

UnityEngine.Transform

Applies to