Bearbeiten

Freigeben über


PulseShaderHandMeshHandler.OnPointerClicked Method

Definition

public:
 virtual void OnPointerClicked(Microsoft::MixedReality::Toolkit::Input::MixedRealityPointerEventData ^ eventData);
public void OnPointerClicked (Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData eventData);
abstract member OnPointerClicked : Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData -> unit
override this.OnPointerClicked : Microsoft.MixedReality.Toolkit.Input.MixedRealityPointerEventData -> unit
Public Sub OnPointerClicked (eventData As MixedRealityPointerEventData)

Parameters

Implements

Applies to