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PulseShaderHandMeshHandler.PulseOnHandDetected Property

Definition

Trigger the pulse shader visual once if the left or right hand enters the frame and is tracked.

public:
 property bool PulseOnHandDetected { bool get(); void set(bool value); };
public bool PulseOnHandDetected { get; set; }
member this.PulseOnHandDetected : bool with get, set
Public Property PulseOnHandDetected As Boolean

Property Value

Applies to