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BaseMixedRealityLineDataProvider.LineTransform Property

Definition

Transform to use when translating points from local to world space. If null, this object's transform is used.

public:
 property UnityEngine::Transform ^ LineTransform { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform LineTransform { get; set; }
member this.LineTransform : UnityEngine.Transform with get, set
Public Property LineTransform As Transform

Property Value

UnityEngine.Transform

Applies to