BaseMixedRealityLineDataProvider.ManualUpVectors Property
Definition
Important
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These vectors are used with ManualUpVectorBlend to determine rotation along the line in Velocity rotation mode. Vectors are distributed along the normalized length of the line.
public:
property cli::array <UnityEngine::Vector3> ^ ManualUpVectors { cli::array <UnityEngine::Vector3> ^ get(); void set(cli::array <UnityEngine::Vector3> ^ value); };
public UnityEngine.Vector3[] ManualUpVectors { get; set; }
member this.ManualUpVectors : UnityEngine.Vector3[] with get, set
Public Property ManualUpVectors As Vector3()
Property Value
UnityEngine.Vector3[]