Bearbeiten

Freigeben über


DebugUtilities.LogVerboseFormat(String, Object[]) Method

Definition

Formats and logs the given message to the Unity console and player log if verbose logging is enabled. Note that verbose logs do not include the callstack

public:
 static void LogVerboseFormat(System::String ^ message, ... cli::array <System::Object ^> ^ args);
public static void LogVerboseFormat (string message, params object[] args);
static member LogVerboseFormat : string * obj[] -> unit
Public Shared Sub LogVerboseFormat (message As String, ParamArray args As Object())

Parameters

message
String
args
Object[]

Applies to