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ScriptUtilities.RemoveScriptingDefinitions(BuildTargetGroup, String[]) Method

Definition

Removes a set of symbolic constant definitions to Unity's Scripting Define Symbols from the specified build target group.

public:
 static void RemoveScriptingDefinitions(UnityEditor::BuildTargetGroup targetGroup, cli::array <System::String ^> ^ symbols);
public:
 static void RemoveScriptingDefinitions(UnityEditor::BuildTargetGroup targetGroup, ... cli::array <System::String ^> ^ symbols);
public static void RemoveScriptingDefinitions (UnityEditor.BuildTargetGroup targetGroup, string[] symbols);
public static void RemoveScriptingDefinitions (UnityEditor.BuildTargetGroup targetGroup, params string[] symbols);
static member RemoveScriptingDefinitions : UnityEditor.BuildTargetGroup * string[] -> unit
Public Shared Sub RemoveScriptingDefinitions (targetGroup As BuildTargetGroup, symbols As String())
Public Shared Sub RemoveScriptingDefinitions (targetGroup As BuildTargetGroup, ParamArray symbols As String())

Parameters

targetGroup
UnityEditor.BuildTargetGroup

The build target group for which the symbols are to be removed.

symbols
String[]

Array of symbols to remove.

Applies to