Bearbeiten

Freigeben über


IMigrationHandler.CanMigrate(GameObject) Method

Definition

Returns true if this migration handler can apply a migration to gameObject

public:
 bool CanMigrate(UnityEngine::GameObject ^ gameObject);
public bool CanMigrate (UnityEngine.GameObject gameObject);
abstract member CanMigrate : UnityEngine.GameObject -> bool
Public Function CanMigrate (gameObject As GameObject) As Boolean

Parameters

gameObject
UnityEngine.GameObject

Returns

Applies to