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SerializedObjectUtils.SetSerializedPropertyByType Method

Definition

Sets a serialized property value based on type of value object.

public:
 static void SetSerializedPropertyByType(System::Object ^ value, UnityEditor::SerializedProperty ^ property);
public static void SetSerializedPropertyByType (object value, UnityEditor.SerializedProperty property);
static member SetSerializedPropertyByType : obj * UnityEditor.SerializedProperty -> unit
Public Shared Sub SetSerializedPropertyByType (value As Object, property As SerializedProperty)

Parameters

value
Object
property
UnityEditor.SerializedProperty

Applies to