Bearbeiten

Freigeben über


StabilizedRay.AddSample(Ray) Method

Definition

Add sample to ray stabilizer.

public:
 void AddSample(UnityEngine::Ray ray);
public void AddSample (UnityEngine.Ray ray);
member this.AddSample : UnityEngine.Ray -> unit
Public Sub AddSample (ray As Ray)

Parameters

ray
UnityEngine.Ray

New Sample used to update stabilized ray.

Applies to