Vector3RangeAttribute Class
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Attribute used to make a float or int variable in a script be restricted to a specific range.
C++
public ref class Vector3RangeAttribute sealed : UnityEngine::PropertyAttribute
[System.AttributeUsage(System.AttributeTargets.Field)]
public sealed class Vector3RangeAttribute : UnityEngine.PropertyAttribute
[<System.AttributeUsage(System.AttributeTargets.Field)>]
type Vector3RangeAttribute = class
inherit PropertyAttribute
Public NotInheritable Class Vector3RangeAttribute
Inherits PropertyAttribute
- Inheritance
-
UnityEngine.PropertyAttributeVector3RangeAttribute
- Attributes
Vector3Range |
Attribute used to make a float or int variable in a script be restricted to a specific range. |
Produkt | Versionen |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |