Bearbeiten

Freigeben über


VectorExtensions.ScatterMapping(Vector3, Single) Method

Definition

Randomized mapping based on a source Vec3 and a radius for randomization distance.

public:
 static UnityEngine::Vector3 ScatterMapping(UnityEngine::Vector3 source, float radius);
public static UnityEngine.Vector3 ScatterMapping (UnityEngine.Vector3 source, float radius);
static member ScatterMapping : UnityEngine.Vector3 * single -> UnityEngine.Vector3
Public Function ScatterMapping (source As Vector3, radius As Single) As Vector3

Parameters

source
UnityEngine.Vector3

The source Vector3 to be mapped to cylinder

radius
Single

This is a Single for the radius of the cylinder

Returns

UnityEngine.Vector3

Applies to