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WindowsMixedRealityDeviceManager Constructor

Definition

Constructor.

public WindowsMixedRealityDeviceManager (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
new Microsoft.MixedReality.Toolkit.XRSDK.WindowsMixedReality.WindowsMixedRealityDeviceManager : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.XRSDK.WindowsMixedReality.WindowsMixedRealityDeviceManager
Public Sub New (inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)

Parameters

inputSystem
IMixedRealityInputSystem

The IMixedRealityInputSystem instance that receives data from this provider.

name
String

Friendly name of the service.

priority
UInt32

Service priority. Used to determine order of instantiation.

profile
BaseMixedRealityProfile

The service's configuration profile.

Applies to