JoinPathCommand.ChildPath Property

Definition

Gets or sets the childPath parameter to the command.

public:
 property System::String ^ ChildPath { System::String ^ get(); void set(System::String ^ value); };
public:
 property Platform::String ^ ChildPath { Platform::String ^ get(); void set(Platform::String ^ value); };
public string ChildPath { get; set; }
[System.Management.Automation.AllowEmptyString]
[System.Management.Automation.AllowNull]
[System.Management.Automation.Parameter(Mandatory=true, Position=1, ValueFromPipelineByPropertyName=true)]
public string ChildPath { get; set; }
[System.Management.Automation.AllowEmptyString]
[System.Management.Automation.AllowNull]
[System.Management.Automation.Parameter(Mandatory=true, Position=1, ValueFromPipelineByPropertyName=true)]
[System.Management.Automation.AllowEmptyCollection]
public string[] ChildPath { get; set; }
member this.ChildPath : string with get, set
[<System.Management.Automation.AllowEmptyString>]
[<System.Management.Automation.AllowNull>]
[<System.Management.Automation.Parameter(Mandatory=true, Position=1, ValueFromPipelineByPropertyName=true)>]
member this.ChildPath : string with get, set
[<System.Management.Automation.AllowEmptyString>]
[<System.Management.Automation.AllowNull>]
[<System.Management.Automation.Parameter(Mandatory=true, Position=1, ValueFromPipelineByPropertyName=true)>]
[<System.Management.Automation.AllowEmptyCollection>]
member this.ChildPath : string[] with get, set
Public Property ChildPath As String
Public Property ChildPath As String()

Property Value

String[]
Attributes

Applies to