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DkmILContext.StackFrame Property

Definition

[Optional] Stack frame to use for evaluation. The specific thread to use may be overridden using the optional ThreadOverride part. A stack frame is required for accessing registers, invoking functions, or accessing thread-local storage, or for any query that is executing on a GPU runtime instance. A stack frame is not required when executing a query on a native runtime instance that only reads or writes memory.

public:
 property Microsoft::VisualStudio::Debugger::CallStack::DkmStackWalkFrame ^ StackFrame { Microsoft::VisualStudio::Debugger::CallStack::DkmStackWalkFrame ^ get(); };
public:
 property Microsoft::VisualStudio::Debugger::CallStack::DkmStackWalkFrame ^ StackFrame { Microsoft::VisualStudio::Debugger::CallStack::DkmStackWalkFrame ^ get(); };
public Microsoft.VisualStudio.Debugger.CallStack.DkmStackWalkFrame StackFrame { get; }
public Microsoft.VisualStudio.Debugger.CallStack.DkmStackWalkFrame? StackFrame { get; }
member this.StackFrame : Microsoft.VisualStudio.Debugger.CallStack.DkmStackWalkFrame
Public ReadOnly Property StackFrame As DkmStackWalkFrame

Property Value

Returns DkmStackWalkFrame.

Applies to