DesignerSerializer.Write Method
Definition
Important
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Public Write() method that serializes one Designer instance into XML.
public:
override void Write(Microsoft::VisualStudio::Modeling::SerializationContext ^ serializationContext, Microsoft::VisualStudio::Modeling::ModelElement ^ element, System::Xml::XmlWriter ^ writer, Microsoft::VisualStudio::Modeling::RootElementSettings ^ rootElementSettings);
public override void Write (Microsoft.VisualStudio.Modeling.SerializationContext serializationContext, Microsoft.VisualStudio.Modeling.ModelElement element, System.Xml.XmlWriter writer, Microsoft.VisualStudio.Modeling.RootElementSettings rootElementSettings);
override this.Write : Microsoft.VisualStudio.Modeling.SerializationContext * Microsoft.VisualStudio.Modeling.ModelElement * System.Xml.XmlWriter * Microsoft.VisualStudio.Modeling.RootElementSettings -> unit
Public Overrides Sub Write (serializationContext As SerializationContext, element As ModelElement, writer As XmlWriter, rootElementSettings As RootElementSettings)
Parameters
- serializationContext
- SerializationContext
Serialization context.
- element
- ModelElement
Designer instance to be serialized.
- writer
- XmlWriter
XmlWriter to write serialized data to.
- rootElementSettings
- RootElementSettings
The root element settings if the passed in element is serialized as a root element in the XML. The root element contains additional information like schema target namespace, version, etc. This should only be passed for root-level elements. Null should be passed for rest elements (and ideally call the Write() method without this parameter).