Freigeben über


UIContextGuids Class

Definition

Provides a list of GUIDs that are used to identify command contexts.

public ref class UIContextGuids abstract
[Windows::Foundation::Metadata::WebHostHidden]
public ref class UIContextGuids abstract
[Windows::Foundation::Metadata::WebHostHidden]
class UIContextGuids abstract
public abstract class UIContextGuids
type UIContextGuids = class
Public MustInherit Class UIContextGuids
Inheritance
UIContextGuids

Remarks

A command context indicates a particular state Visual Studio is in, for example, a solution is building or debugging is active. Multiple contexts can be active at the same time, for example, a solution is loaded and the solution has multiple projects.

As contexts change, notifications are sent out to parties that have registered themselves with the SVsShellMonitorSelection service (see the AdviseSelectionEvents method). It is also possible to request the state of any context using the methods in the IVsMonitorSelection interface, which in turn is obtained from the SVsShellMonitorSelection service.

VSPackages that have user interface (UI) elements can associate those UI elements with particular command contexts. When those contexts become active or inactive, the VSPackage's associated UI elements are automatically activated or deactivated as well. The VSPackage associates UI elements to the command contexts using the Visual Studio Command Table (.vsct) file that is part of the VSPackage. For more information about .vsct files, see Visual Studio Command Table (.Vsct) Files. These command contexts are defined in the context parameter of the VisibilityItem element. For more information, see VisibilityItem Element.

Command contexts are defined in the header files vsshlids.h and vsshell*.h. More information about where they are defined is given in the Remarks sections of the individual contexts.

Constructors

UIContextGuids()

Fields

CodeWindow

Specifies a context in which a code window currently has focus.

Debugging

Specifies a context in which debugging is active.

DesignMode

Specifies a context where the editor is in design mode.

Dragging

Specifies a context that occurs while dragging items in Solution Explorer.

EmptySolution

Specifies a context in which an empty solution has been loaded.

FullScreenMode

Specifies a context that is active when Visual Studio is in full screen mode.

NoSolution

Specifies a context in which no solution is loaded.

SolutionBuilding

Specifies a context in which a project or solution is currently being built.

SolutionExists

Specifies a context in which a solution has been loaded.

SolutionHasMultipleProjects

Specifies a context in which a loaded solution contains more than one project.

SolutionHasSingleProject

Specifies a context in which a loaded solution contains a single project.

Applies to