Freigeben über


SCNAction.FadeOpacityTo(nfloat, Double) Methode

Definition

[Foundation.Export("fadeOpacityTo:duration:")]
public static SceneKit.SCNAction FadeOpacityTo (nfloat opacity, double durationInSeconds);
static member FadeOpacityTo : nfloat * double -> SceneKit.SCNAction

Parameter

opacity
nfloat
durationInSeconds
Double

Gibt zurück

Attribute

Gilt für: