Freigeben über


SCNAnimatable_Extensions.SetSpeed(ISCNAnimatable, nfloat, NSString) Methode

Definition

Entwickler sollten diese veraltete Methode nicht verwenden. Entwickler sollten stattdessen "SCNAnimationPlayer.Speed" verwenden.

[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Speed' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetSpeed (this SceneKit.ISCNAnimatable This, nfloat speed, Foundation.NSString key);
static member SetSpeed : SceneKit.ISCNAnimatable * nfloat * Foundation.NSString -> unit

Parameter

This
ISCNAnimatable

Die Instanz, auf der diese Erweiterungsmethode ausgeführt wird.

speed
nfloat
key
NSString
Attribute

Gilt für: