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SKScene.AudioEngine Eigenschaft

Definition

Die AVAudioEngine zum Wiedergeben SKAudioNode von Audio verwendet wird.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual AVFoundation.AVAudioEngine AudioEngine { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("audioEngine", ObjCRuntime.ArgumentSemantic.Strong)] get; }
member this.AudioEngine : AVFoundation.AVAudioEngine

Eigenschaftswert

Attribute

Gilt für: