CompilerParameters.GenerateInMemory Eigenschaft
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Ruft einen Wert ab, der angibt, ob die Ausgabe im Speicher generiert werden soll, oder legt diesen fest.
public:
property bool GenerateInMemory { bool get(); void set(bool value); };
public bool GenerateInMemory { get; set; }
member this.GenerateInMemory : bool with get, set
Public Property GenerateInMemory As Boolean
Eigenschaftswert
true
, wenn der Compiler die Ausgabe im Speicher generieren soll, andernfalls false
.
Beispiele
Das folgende Beispiel veranschaulicht die Verwendung, CompilerParameters um verschiedene Compilereinstellungen und -optionen anzugeben. Dieses Codebeispiel ist Teil eines größeren Beispiels, das für die CompilerParameters-Klasse bereitgestellt wird.
static bool CompileCode( CodeDomProvider^ provider,
String^ sourceFile,
String^ exeFile )
{
CompilerParameters^ cp = gcnew CompilerParameters;
if ( !cp)
{
return false;
}
// Generate an executable instead of
// a class library.
cp->GenerateExecutable = true;
// Set the assembly file name to generate.
cp->OutputAssembly = exeFile;
// Generate debug information.
cp->IncludeDebugInformation = true;
// Add an assembly reference.
cp->ReferencedAssemblies->Add( "System.dll" );
// Save the assembly as a physical file.
cp->GenerateInMemory = false;
// Set the level at which the compiler
// should start displaying warnings.
cp->WarningLevel = 3;
// Set whether to treat all warnings as errors.
cp->TreatWarningsAsErrors = false;
// Set compiler argument to optimize output.
cp->CompilerOptions = "/optimize";
// Set a temporary files collection.
// The TempFileCollection stores the temporary files
// generated during a build in the current directory,
// and does not delete them after compilation.
cp->TempFiles = gcnew TempFileCollection( ".",true );
if ( provider->Supports( GeneratorSupport::EntryPointMethod ) )
{
// Specify the class that contains
// the main method of the executable.
cp->MainClass = "Samples.Class1";
}
if ( Directory::Exists( "Resources" ) )
{
if ( provider->Supports( GeneratorSupport::Resources ) )
{
// Set the embedded resource file of the assembly.
// This is useful for culture-neutral resources,
// or default (fallback) resources.
cp->EmbeddedResources->Add( "Resources\\Default.resources" );
// Set the linked resource reference files of the assembly.
// These resources are included in separate assembly files,
// typically localized for a specific language and culture.
cp->LinkedResources->Add( "Resources\\nb-no.resources" );
}
}
// Invoke compilation.
CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );
if ( cr->Errors->Count > 0 )
{
// Display compilation errors.
Console::WriteLine( "Errors building {0} into {1}",
sourceFile, cr->PathToAssembly );
for each ( CompilerError^ ce in cr->Errors )
{
Console::WriteLine( " {0}", ce->ToString() );
Console::WriteLine();
}
}
else
{
Console::WriteLine( "Source {0} built into {1} successfully.",
sourceFile, cr->PathToAssembly );
}
// Return the results of compilation.
if ( cr->Errors->Count > 0 )
{
return false;
}
else
{
return true;
}
}
public static bool CompileCode(CodeDomProvider provider,
String sourceFile,
String exeFile)
{
CompilerParameters cp = new CompilerParameters();
// Generate an executable instead of
// a class library.
cp.GenerateExecutable = true;
// Set the assembly file name to generate.
cp.OutputAssembly = exeFile;
// Generate debug information.
cp.IncludeDebugInformation = true;
// Add an assembly reference.
cp.ReferencedAssemblies.Add( "System.dll" );
// Save the assembly as a physical file.
cp.GenerateInMemory = false;
// Set the level at which the compiler
// should start displaying warnings.
cp.WarningLevel = 3;
// Set whether to treat all warnings as errors.
cp.TreatWarningsAsErrors = false;
// Set compiler argument to optimize output.
cp.CompilerOptions = "/optimize";
// Set a temporary files collection.
// The TempFileCollection stores the temporary files
// generated during a build in the current directory,
// and does not delete them after compilation.
cp.TempFiles = new TempFileCollection(".", true);
if (provider.Supports(GeneratorSupport.EntryPointMethod))
{
// Specify the class that contains
// the main method of the executable.
cp.MainClass = "Samples.Class1";
}
if (Directory.Exists("Resources"))
{
if (provider.Supports(GeneratorSupport.Resources))
{
// Set the embedded resource file of the assembly.
// This is useful for culture-neutral resources,
// or default (fallback) resources.
cp.EmbeddedResources.Add("Resources\\Default.resources");
// Set the linked resource reference files of the assembly.
// These resources are included in separate assembly files,
// typically localized for a specific language and culture.
cp.LinkedResources.Add("Resources\\nb-no.resources");
}
}
// Invoke compilation.
CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);
if(cr.Errors.Count > 0)
{
// Display compilation errors.
Console.WriteLine("Errors building {0} into {1}",
sourceFile, cr.PathToAssembly);
foreach(CompilerError ce in cr.Errors)
{
Console.WriteLine(" {0}", ce.ToString());
Console.WriteLine();
}
}
else
{
Console.WriteLine("Source {0} built into {1} successfully.",
sourceFile, cr.PathToAssembly);
Console.WriteLine("{0} temporary files created during the compilation.",
cp.TempFiles.Count.ToString());
}
// Return the results of compilation.
if (cr.Errors.Count > 0)
{
return false;
}
else
{
return true;
}
}
Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
ByVal sourceFile As String, ByVal exeFile As String) As Boolean
Dim cp As New CompilerParameters()
' Generate an executable instead of
' a class library.
cp.GenerateExecutable = True
' Set the assembly file name to generate.
cp.OutputAssembly = exeFile
' Generate debug information.
cp.IncludeDebugInformation = True
' Add an assembly reference.
cp.ReferencedAssemblies.Add("System.dll")
' Save the assembly as a physical file.
cp.GenerateInMemory = False
' Set the level at which the compiler
' should start displaying warnings.
cp.WarningLevel = 3
' Set whether to treat all warnings as errors.
cp.TreatWarningsAsErrors = False
' Set compiler argument to optimize output.
cp.CompilerOptions = "/optimize"
' Set a temporary files collection.
' The TempFileCollection stores the temporary files
' generated during a build in the current directory,
' and does not delete them after compilation.
cp.TempFiles = New TempFileCollection(".", True)
If provider.Supports(GeneratorSupport.EntryPointMethod) Then
' Specify the class that contains
' the main method of the executable.
cp.MainClass = "Samples.Class1"
End If
If Directory.Exists("Resources") Then
If provider.Supports(GeneratorSupport.Resources) Then
' Set the embedded resource file of the assembly.
' This is useful for culture-neutral resources,
' or default (fallback) resources.
cp.EmbeddedResources.Add("Resources\Default.resources")
' Set the linked resource reference files of the assembly.
' These resources are included in separate assembly files,
' typically localized for a specific language and culture.
cp.LinkedResources.Add("Resources\nb-no.resources")
End If
End If
' Invoke compilation.
Dim cr As CompilerResults = _
provider.CompileAssemblyFromFile(cp, sourceFile)
If cr.Errors.Count > 0 Then
' Display compilation errors.
Console.WriteLine("Errors building {0} into {1}", _
sourceFile, cr.PathToAssembly)
Dim ce As CompilerError
For Each ce In cr.Errors
Console.WriteLine(" {0}", ce.ToString())
Console.WriteLine()
Next ce
Else
Console.WriteLine("Source {0} built into {1} successfully.", _
sourceFile, cr.PathToAssembly)
Console.WriteLine("{0} temporary files created during the compilation.", _
cp.TempFiles.Count.ToString())
End If
' Return the results of compilation.
If cr.Errors.Count > 0 Then
Return False
Else
Return True
End If
End Function 'CompileCode