FileStream.Name Eigenschaft
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Ruft den absoluten Pfad der Datei auf, die im FileStream
geöffnet wurde.
public:
property System::String ^ Name { System::String ^ get(); };
public:
virtual property System::String ^ Name { System::String ^ get(); };
public string Name { get; }
public virtual string Name { get; }
member this.Name : string
Public ReadOnly Property Name As String
Public Overridable ReadOnly Property Name As String
Eigenschaftswert
Eine Zeichenfolge, die den absoluten Pfad der Datei darstellt.
Beispiele
Dieses Codebeispiel ist Teil eines größeren Beispiels für den FileStream(String, FileMode, FileAccess, FileShare, Int32, Boolean) Konstruktor.
static void EndReadCallback( IAsyncResult^ asyncResult )
{
State^ tempState = dynamic_cast<State^>(asyncResult->AsyncState);
int readCount = tempState->FStream->EndRead( asyncResult );
int i = 0;
while ( i < readCount )
{
if ( tempState->ReadArray[ i ] != tempState->WriteArray[ i++ ] )
{
Console::WriteLine( "Error writing data." );
tempState->FStream->Close();
return;
}
}
Console::WriteLine( "The data was written to {0} "
"and verified.", tempState->FStream->Name );
tempState->FStream->Close();
// Signal the main thread that the verification is finished.
tempState->ManualEvent->Set();
}
public:
static void EndReadCallback(IAsyncResult asyncResult)
{
State tempState = (State)asyncResult.AsyncState;
int readCount = tempState.FStream.EndRead(asyncResult);
int i = 0;
while(i < readCount)
{
if(tempState.ReadArray[i] != tempState.WriteArray[i++])
{
Console.WriteLine("Error writing data.");
tempState.FStream.Close();
return;
}
}
Console.WriteLine("The data was written to {0} and verified.",
tempState.FStream.Name);
tempState.FStream.Close();
// Signal the main thread that the verification is finished.
tempState.ManualEvent.Set();
}
let endReadCallback (asyncResult: IAsyncResult) =
let tempState = asyncResult.AsyncState :?> State
let readCount = tempState.FStream.EndRead asyncResult
let mutable i = 0
let mutable errored = false
while i < readCount do
if tempState.ReadArray[i] <> tempState.WriteArray[i] then
printfn "Error writing data."
tempState.FStream.Close()
errored <- true
i <- readCount
i <- i + 1
printfn $"The data was written to {tempState.FStream.Name} and verified."
tempState.FStream.Close()
// Signal the main thread that the verification is finished.
tempState.ManualEvent.Set() |> ignore
Private Shared Sub EndReadCallback(asyncResult As IAsyncResult)
Dim tempState As State = _
DirectCast(asyncResult.AsyncState, State)
Dim readCount As Integer = _
tempState.FStream.EndRead(asyncResult)
Dim i As Integer = 0
While(i < readCount)
If(tempState.ReadArray(i) <> tempState.WriteArray(i))
Console.WriteLine("Error writing data.")
tempState.FStream.Close()
Return
End If
i += 1
End While
Console.WriteLine("The data was written to {0} and " & _
"verified.", tempState.FStream.Name)
tempState.FStream.Close()
' Signal the main thread that the verification is finished.
tempState.ManualEvent.Set()
End Sub
Hinweise
Wenn der absolute Pfad nicht bekannt ist, gibt diese Eigenschaft eine Zeichenfolge wie "[Unbekannt]" zurück.
Eine Liste allgemeiner Datei- und Verzeichnisvorgänge finden Sie unter Allgemeine E/A-Aufgaben.