IPGlobalProperties.GetIcmpV6Statistics Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Stellt Internet Control Message Protocol-Statistikdaten (ICMP) Version 6 für den lokalen Computer bereit.
public:
abstract System::Net::NetworkInformation::IcmpV6Statistics ^ GetIcmpV6Statistics();
public abstract System.Net.NetworkInformation.IcmpV6Statistics GetIcmpV6Statistics ();
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract System.Net.NetworkInformation.IcmpV6Statistics GetIcmpV6Statistics ();
abstract member GetIcmpV6Statistics : unit -> System.Net.NetworkInformation.IcmpV6Statistics
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
abstract member GetIcmpV6Statistics : unit -> System.Net.NetworkInformation.IcmpV6Statistics
Public MustOverride Function GetIcmpV6Statistics () As IcmpV6Statistics
Gibt zurück
Ein IcmpV6Statistics-Objekt, das ICMPv6-Datenverkehrsstatistiken für den lokalen Computer bereitstellt.
- Attribute
Ausnahmen
Die Win32-Funktion GetIcmpStatisticsEx
ist fehlgeschlagen.
Das Betriebssystem des lokalen Computers ist nicht Windows XP oder höher.
Beispiele
Im folgenden Beispiel werden die aktuellen ICMPv6-Statistiken angezeigt.
void ShowIcmpV6Statistics()
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IcmpV6Statistics ^ stat = properties->GetIcmpV6Statistics();
Console::WriteLine( "ICMP V6 Statistics:" );
Console::WriteLine( " Messages ............................ Sent: {0,-10} Received: {1,-10}", stat->MessagesSent, stat->MessagesReceived );
Console::WriteLine( " Errors .............................. Sent: {0,-10} Received: {1,-10}", stat->ErrorsSent, stat->ErrorsReceived );
Console::WriteLine( " Echo Requests ....................... Sent: {0,-10} Received: {1,-10}", stat->EchoRequestsSent, stat->EchoRequestsReceived );
Console::WriteLine( " Echo Replies ........................ Sent: {0,-10} Received: {1,-10}", stat->EchoRepliesSent, stat->EchoRepliesReceived );
Console::WriteLine( " Destination Unreachables ............ Sent: {0,-10} Received: {1,-10}", stat->DestinationUnreachableMessagesSent, stat->DestinationUnreachableMessagesReceived );
Console::WriteLine( " Parameter Problems .................. Sent: {0,-10} Received: {1,-10}", stat->ParameterProblemsSent, stat->ParameterProblemsReceived );
Console::WriteLine( " Packets Too Big ..................... Sent: {0,-10} Received: {1,-10}", stat->PacketTooBigMessagesSent, stat->PacketTooBigMessagesReceived );
Console::WriteLine( " Redirects ........................... Sent: {0,-10} Received: {1,-10}", stat->RedirectsSent, stat->RedirectsReceived );
Console::WriteLine( " Router Advertisements ............... Sent: {0,-10} Received: {1,-10}", stat->RouterAdvertisementsSent, stat->RouterAdvertisementsReceived );
Console::WriteLine( " Router Solicitations ................ Sent: {0,-10} Received: {1,-10}", stat->RouterSolicitsSent, stat->RouterSolicitsReceived );
Console::WriteLine( " Time Exceeded ....................... Sent: {0,-10} Received: {1,-10}", stat->TimeExceededMessagesSent, stat->TimeExceededMessagesReceived );
Console::WriteLine( " Neighbor Advertisements ............. Sent: {0,-10} Received: {1,-10}", stat->NeighborAdvertisementsSent, stat->NeighborAdvertisementsReceived );
Console::WriteLine( " Neighbor Solicitations .............. Sent: {0,-10} Received: {1,-10}", stat->NeighborSolicitsSent, stat->NeighborSolicitsReceived );
Console::WriteLine( " Membership Queries .................. Sent: {0,-10} Received: {1,-10}", stat->MembershipQueriesSent, stat->MembershipQueriesReceived );
Console::WriteLine( " Membership Reports .................. Sent: {0,-10} Received: {1,-10}", stat->MembershipReportsSent, stat->MembershipReportsReceived );
Console::WriteLine( " Membership Reductions ............... Sent: {0,-10} Received: {1,-10}", stat->MembershipReductionsSent, stat->MembershipReductionsReceived );
Console::WriteLine( "" );
}
public static void ShowIcmpV6Statistics()
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IcmpV6Statistics stat = properties.GetIcmpV6Statistics();
Console.WriteLine("ICMP V6 Statistics:");
Console.WriteLine(" Messages ............................ Sent: {0,-10} Received: {1,-10}",
stat.MessagesSent, stat.MessagesReceived);
Console.WriteLine(" Errors .............................. Sent: {0,-10} Received: {1,-10}",
stat.ErrorsSent, stat.ErrorsReceived);
Console.WriteLine(" Echo Requests ....................... Sent: {0,-10} Received: {1,-10}",
stat.EchoRequestsSent, stat.EchoRequestsReceived);
Console.WriteLine(" Echo Replies ........................ Sent: {0,-10} Received: {1,-10}",
stat.EchoRepliesSent, stat.EchoRepliesReceived);
Console.WriteLine(" Destination Unreachables ............ Sent: {0,-10} Received: {1,-10}",
stat.DestinationUnreachableMessagesSent, stat.DestinationUnreachableMessagesReceived);
Console.WriteLine(" Parameter Problems .................. Sent: {0,-10} Received: {1,-10}",
stat.ParameterProblemsSent, stat.ParameterProblemsReceived);
Console.WriteLine(" Packets Too Big ..................... Sent: {0,-10} Received: {1,-10}",
stat.PacketTooBigMessagesSent, stat.PacketTooBigMessagesReceived);
Console.WriteLine(" Redirects ........................... Sent: {0,-10} Received: {1,-10}",
stat.RedirectsSent, stat.RedirectsReceived);
Console.WriteLine(" Router Advertisements ............... Sent: {0,-10} Received: {1,-10}",
stat.RouterAdvertisementsSent, stat.RouterAdvertisementsReceived);
Console.WriteLine(" Router Solicitations ................ Sent: {0,-10} Received: {1,-10}",
stat.RouterSolicitsSent, stat.RouterSolicitsReceived);
Console.WriteLine(" Time Exceeded ....................... Sent: {0,-10} Received: {1,-10}",
stat.TimeExceededMessagesSent, stat.TimeExceededMessagesReceived);
Console.WriteLine(" Neighbor Advertisements ............. Sent: {0,-10} Received: {1,-10}",
stat.NeighborAdvertisementsSent, stat.NeighborAdvertisementsReceived);
Console.WriteLine(" Neighbor Solicitations .............. Sent: {0,-10} Received: {1,-10}",
stat.NeighborSolicitsSent, stat.NeighborSolicitsReceived);
Console.WriteLine(" Membership Queries .................. Sent: {0,-10} Received: {1,-10}",
stat.MembershipQueriesSent, stat.MembershipQueriesReceived);
Console.WriteLine(" Membership Reports .................. Sent: {0,-10} Received: {1,-10}",
stat.MembershipReportsSent, stat.MembershipReportsReceived);
Console.WriteLine(" Membership Reductions ............... Sent: {0,-10} Received: {1,-10}",
stat.MembershipReductionsSent, stat.MembershipReductionsReceived);
Console.WriteLine("");
}
Hinweise
ICMP Version 6 ist eine Reihe von Nachrichten für die Verwendung mit Internet Protocol Version 6 (IPv6). ICMP wird von IPv6-Knoten verwendet, um Fehler bei der Verarbeitung von Datenpaketen zu melden und andere Funktionen der Internetebene auszuführen. ICMP Version 6 ist in IETF RFC 1885 definiert.
Das IPv6-Protokoll wird für Computer mit Windows 2000 oder früheren Betriebssystemen nicht unterstützt.
Ausführliche Informationen zu den für Anwendungen verfügbaren ICMP-Datenverkehrsstatistiken der Version 6 finden Sie in der IcmpV6Statistics Klassendokumentation. Beachten Sie, dass das IcmpV6Statistics von dieser Methode zurückgegebene Objekt die Statistiken zum Zeitpunkt der Erstellung des Objekts widerspiegelt. Diese Informationen werden nicht dynamisch aktualisiert.