Encoding.BigEndianUnicode Eigenschaft
Definition
Wichtig
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Ruft eine Codierung für das UTF-16-Format mit Big-Endian-Bytereihenfolge ab.
public:
static property System::Text::Encoding ^ BigEndianUnicode { System::Text::Encoding ^ get(); };
public static System.Text.Encoding BigEndianUnicode { get; }
static member BigEndianUnicode : System.Text.Encoding
Public Shared ReadOnly Property BigEndianUnicode As Encoding
Eigenschaftswert
Ein Codierungsobjekt für das UTF-16-Format, das die Big-Endian-Bytereihenfolge verwendet.
Beispiele
Im folgenden Beispiel wird eine Textdatei mit einer UTF-16-Codierung mithilfe der Big-Endian-Byte Reihenfolge gelesen.
using namespace System;
using namespace System::IO;
int main()
{
// Read a text file saved with Big Endian Unicode encoding.
System::Text::Encoding^ encoding = System::Text::Encoding::BigEndianUnicode;
StreamReader^ reader = gcnew StreamReader( "TextFile.txt",encoding );
String^ line = reader->ReadLine();
while ( line != nullptr )
{
Console::WriteLine( line );
line = reader->ReadLine();
}
}
using System;
using System.IO;
namespace BigEndianExample
{
public class Class1
{
public static void Main(string[] args)
{
// Read a text file saved with Big Endian Unicode encoding.
System.Text.Encoding encoding = System.Text.Encoding.BigEndianUnicode;
StreamReader reader = new StreamReader("TextFile.txt", encoding);
string line = reader.ReadLine();
while (line != null)
{
Console.WriteLine(line);
line = reader.ReadLine();
}
}
}
}
Imports System.IO
Namespace BigEndianExample
Public Class Class1
Public Overloads Shared Sub Main()
' Read a text file saved with Big Endian Unicode encoding.
Dim encoding As System.Text.Encoding = System.Text.Encoding.BigEndianUnicode
Dim reader As New StreamReader("TextFile.txt", encoding)
Dim line As String = reader.ReadLine()
While Not (line Is Nothing)
Console.WriteLine(line)
line = reader.ReadLine()
End While
End Sub
End Class
End Namespace
Im folgenden Beispiel wird die Anzahl der Bytes bestimmt, die zum Codieren eines Zeichen Arrays erforderlich sind, die Zeichen codiert und die resultierenden Bytes angezeigt werden.
using namespace System;
using namespace System::Text;
void PrintCountsAndBytes( array<Char>^chars, Encoding^ enc );
void PrintHexBytes( array<Byte>^bytes );
int main()
{
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
array<Char>^myChars = gcnew array<Char>{
L'z','a',L'\u0306',L'\u01FD',L'\u03B2',L'\xD8FF',L'\xDCFF'
};
// Get different encodings.
Encoding^ u7 = Encoding::UTF7;
Encoding^ u8 = Encoding::UTF8;
Encoding^ u16LE = Encoding::Unicode;
Encoding^ u16BE = Encoding::BigEndianUnicode;
Encoding^ u32 = Encoding::UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
void PrintCountsAndBytes( array<Char>^chars, Encoding^ enc )
{
// Display the name of the encoding used.
Console::Write( "{0,-30} :", enc );
// Display the exact byte count.
int iBC = enc->GetByteCount( chars );
Console::Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc->GetMaxByteCount( chars->Length );
Console::Write( " {0,-3} :", iMBC );
// Encode the array of chars.
array<Byte>^bytes = enc->GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
void PrintHexBytes( array<Byte>^bytes )
{
if ( (bytes == nullptr) || (bytes->Length == 0) )
Console::WriteLine( "<none>" );
else
{
for ( int i = 0; i < bytes->Length; i++ )
Console::Write( "{0:X2} ", bytes[ i ] );
Console::WriteLine();
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
using System;
using System.Text;
public class SamplesEncoding {
public static void Main() {
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
char[] myChars = new char[] { 'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF' };
// Get different encodings.
Encoding u7 = Encoding.UTF7;
Encoding u8 = Encoding.UTF8;
Encoding u16LE = Encoding.Unicode;
Encoding u16BE = Encoding.BigEndianUnicode;
Encoding u32 = Encoding.UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
public static void PrintCountsAndBytes( char[] chars, Encoding enc ) {
// Display the name of the encoding used.
Console.Write( "{0,-30} :", enc.ToString() );
// Display the exact byte count.
int iBC = enc.GetByteCount( chars );
Console.Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc.GetMaxByteCount( chars.Length );
Console.Write( " {0,-3} :", iMBC );
// Encode the array of chars.
byte[] bytes = enc.GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
public static void PrintHexBytes( byte[] bytes ) {
if (( bytes == null ) || ( bytes.Length == 0 ))
{
Console.WriteLine( "<none>" );
}
else {
for ( int i = 0; i < bytes.Length; i++ )
Console.Write( "{0:X2} ", bytes[i] );
Console.WriteLine();
}
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
Imports System.Text
Public Class SamplesEncoding
Public Shared Sub Main()
' The characters to encode:
' Latin Small Letter Z (U+007A)
' Latin Small Letter A (U+0061)
' Combining Breve (U+0306)
' Latin Small Letter AE With Acute (U+01FD)
' Greek Small Letter Beta (U+03B2)
' a high-surrogate value (U+D8FF)
' a low-surrogate value (U+DCFF)
Dim myChars() As Char = {"z"c, "a"c, ChrW(&H0306), ChrW(&H01FD), ChrW(&H03B2), ChrW(&HD8FF), ChrW(&HDCFF)}
' Get different encodings.
Dim u7 As Encoding = Encoding.UTF7
Dim u8 As Encoding = Encoding.UTF8
Dim u16LE As Encoding = Encoding.Unicode
Dim u16BE As Encoding = Encoding.BigEndianUnicode
Dim u32 As Encoding = Encoding.UTF32
' Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes(myChars, u7)
PrintCountsAndBytes(myChars, u8)
PrintCountsAndBytes(myChars, u16LE)
PrintCountsAndBytes(myChars, u16BE)
PrintCountsAndBytes(myChars, u32)
End Sub
Public Shared Sub PrintCountsAndBytes(chars() As Char, enc As Encoding)
' Display the name of the encoding used.
Console.Write("{0,-30} :", enc.ToString())
' Display the exact byte count.
Dim iBC As Integer = enc.GetByteCount(chars)
Console.Write(" {0,-3}", iBC)
' Display the maximum byte count.
Dim iMBC As Integer = enc.GetMaxByteCount(chars.Length)
Console.Write(" {0,-3} :", iMBC)
' Encode the array of chars.
Dim bytes As Byte() = enc.GetBytes(chars)
' Display all the encoded bytes.
PrintHexBytes(bytes)
End Sub
Public Shared Sub PrintHexBytes(bytes() As Byte)
If bytes Is Nothing OrElse bytes.Length = 0 Then
Console.WriteLine("<none>")
Else
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write("{0:X2} ", bytes(i))
Next i
Console.WriteLine()
End If
End Sub
End Class
'This code produces the following output.
'
'System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
'System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
'System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
'System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
'System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
Hinweise
Das UnicodeEncoding Objekt, das von dieser Eigenschaft zurückgegeben wird, verfügt möglicherweise nicht über das entsprechende Verhalten für Ihre APP. Er verwendet einen Ersatz Fall Back, um jede Zeichenfolge zu ersetzen, die nicht codiert werden kann, und jedes Byte, das nicht mit einem Fragezeichen ("?") decodiert werden kann. Stattdessen können Sie den- UnicodeEncoding.UnicodeEncoding(Boolean, Boolean, Boolean) Konstruktor zum Instanziieren eines Big-Endian- UnicodeEncoding Objekts, dessen Fall Back entweder ein EncoderFallbackException oder ein ist DecoderFallbackException , wie im folgenden Beispiel veranschaulicht, abrufen.
using System;
using System.Text;
public class Example
{
public static void Main()
{
byte[] bytes = { 0x00, 0x20, 0xd8, 0x01, 0x00, 0x68, 0xA7, 0x00 };
Encoding enc = new UnicodeEncoding(true, true, true);
try {
string value = enc.GetString(bytes);
Console.WriteLine();
Console.WriteLine("'{0}'", value);
}
catch (DecoderFallbackException e) {
Console.WriteLine("Unable to decode {0} at index {1}",
ShowBytes(e.BytesUnknown), e.Index);
}
}
private static string ShowBytes(byte[] bytes)
{
string returnString = null;
foreach (var byteValue in bytes)
returnString += String.Format("0x{0:X2} ", byteValue);
return returnString.Trim();
}
}
// The example displays the following output:
// Unable to decode 0xD8 0x01 at index 4
Imports System.Text
Module Example
Public Sub Main()
Dim bytes() As Byte = { &h00, &h20, &hd8, &h01, &h00, &h68, &hA7, &h00}
Dim enc As Encoding = New UnicodeEncoding(True, True, True)
Try
Dim value As String = enc.GetString(bytes)
Console.WriteLine()
Console.WriteLine("'{0}'", value)
Catch e As DecoderFallbackException
Console.WriteLine("Unable to decode {0} at index {1}",
ShowBytes(e.BytesUnknown), e.Index)
End Try
End Sub
Private Function ShowBytes(bytes As Byte()) As String
Dim returnString As String = Nothing
For Each byteValue In bytes
returnString += String.Format("0x{0:X2} ", byteValue)
Next
Return returnString.Trim()
End Function
End Module
' The example displays the following output:
' Unable to decode 0xD8 0x01 at index 4
Das zurückgegebene UnicodeEncoding -Objekt verfügt über die BodyNameHeaderName Eigenschaften, und WebName , die den Namen "unicodeFFFE" ergeben. Obwohl die UTF-16 Big Endian-Byte Reihenfolge Markierung das hexadezimale FEFF ist, wurde der Name "unicodeFFFE" ausgewählt, da die Byte Reihenfolge-Markierung auf kleinen Endian-Windows-Computern als hexadezimale FFFE angezeigt wird.