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CircleEase.EaseInCore(Double) Method

Definition

Provides the logic portion of the easing function that you can override to produce the EaseIn mode of the custom easing function.

protected:
 override double EaseInCore(double normalizedTime);
protected override double EaseInCore (double normalizedTime);
override this.EaseInCore : double -> double
Protected Overrides Function EaseInCore (normalizedTime As Double) As Double

Parameters

normalizedTime
Double

Normalized time (progress) of the animation.

Returns

A double that represents the transformed progress.

Remarks

This method transforms normalized time to control the pace of an animation for the EaseIn case of EasingMode.

You only have to specify your easing function for the EaseIn case because the implementation of the Ease method transforms normalizedTime for the EaseOut and EaseInOut cases.

Applies to