DiscreteVector3DKeyFrame.InterpolateValueCore(Vector3D, Double) Method
Definition
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Uses discrete interpolation to transition between the previous key frame value and the value of the current key frame.
protected:
override System::Windows::Media::Media3D::Vector3D InterpolateValueCore(System::Windows::Media::Media3D::Vector3D baseValue, double keyFrameProgress);
protected override System.Windows.Media.Media3D.Vector3D InterpolateValueCore (System.Windows.Media.Media3D.Vector3D baseValue, double keyFrameProgress);
override this.InterpolateValueCore : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Protected Overrides Function InterpolateValueCore (baseValue As Vector3D, keyFrameProgress As Double) As Vector3D
Parameters
- baseValue
- Vector3D
The value to animate from.
- keyFrameProgress
- Double
A value from 0.0 through 1.0 that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
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