Point4D(Double, Double, Double, Double) Konstruktor

Definition

Initialisiert eine neue Instanz der Point4D-Struktur.

public:
 Point4D(double x, double y, double z, double w);
public Point4D (double x, double y, double z, double w);
new System.Windows.Media.Media3D.Point4D : double * double * double * double -> System.Windows.Media.Media3D.Point4D
Public Sub New (x As Double, y As Double, z As Double, w As Double)

Parameter

x
Double

Die x-Koordinate der neuen Point4D-Struktur.

y
Double

Die y-Koordinate der neuen Point4D-Struktur.

z
Double

Die z-Koordinate der neuen Point4D-Struktur.

w
Double

Die w-Koordinate der neuen Point4D-Struktur.

Gilt für: