XblMultiplayerGetSessionByHandleAsync
Gets a session object with all its attributes from the server, given a session handle id.
Syntax
HRESULT XblMultiplayerGetSessionByHandleAsync(
XblContextHandle xblContext,
const char* handleId,
XAsyncBlock* async
)
Parameters
xblContext _In_
Type: XblContextHandle
Xbox live context for the local user.
handleId _In_
Type: char*
A multiplayer handle id, which uniquely identifies the session.
async _In_
Type: XAsyncBlock*
The AsyncBlock for this operation.
Return value
Type: HRESULT
HRESULT return code for this API operation.
Remarks
A handle is a service-side pointer to a session. The handleId is a GUID identifier of the handle. Callers will usually get the handleId either from another player's XblMultiplayerActivityDetails, or from an invite.
REST Call
Calls GET /handles/{handleId}/session
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib