Control.WndProc-Methode
Verarbeitet Windows-Meldungen
Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)
Syntax
'Declaration
Protected Overridable Sub WndProc ( _
ByRef m As Message _
)
'Usage
Dim m As Message
Me.WndProc(m)
protected virtual void WndProc (
ref Message m
)
protected:
virtual void WndProc (
Message% m
)
protected void WndProc (
/** @ref */ Message m
)
JScript unterstützt die Übergabe von Werttypargumenten als Verweis nicht.
Parameter
- m
Die zu verarbeitende Windows-Message.
Hinweise
Alle Meldungen werden an die WndProc-Methode gesendet, nachdem sie über die PreProcessMessage-Methode gefiltert wurden.
Die WndProc-Methode entspricht genau der WindowProc-Funktion von Windows. Weitere Informationen zum Verarbeiten von Windows-Meldungen finden Sie in der Dokumentation zur WindowProc-Funktion in der Windows Platform SDK-Referenz in der MSDN Library unter https://msdn.microsoft.com/library/deu.
Hinweise für Erben Erbende Steuerelemente sollten die WndProc-Methode der Basisklasse aufrufen, um alle Meldungen zu verarbeiten, die von diesen Steuerelementen nicht behandelt werden.
Beispiel
Im folgenden Codebeispiel wird das Überschreiben der WndProc-Methode zum Behandeln von in der Message-Struktur angegebenen Betriebssystemmeldungen veranschaulicht. In diesem Beispiel wird die Betriebssystemmeldung WM_ACTIVATEAPP behandelt, um zu ermitteln, wann eine andere Anwendung aktiviert wird. Weiterführende Erläuterungen zu den verfügbaren Werten Message.Msg, Message.LParam und Message.WParam finden Sie in der Platform SDK-Referenzdokumentation in der MSDN Library unter https://msdn.microsoft.com/library/deu Die tatsächlichen konstanten Werte finden Sie in der Headerdatei Windows.h, die Sie im Download des Platform SDK (Abschnitt Core SDK) und in der MSDN Library unter https://msdn.microsoft.com/library/deu. finden.
Imports System
Imports System.Drawing
Imports System.Windows.Forms
Namespace csTempWindowsApplication1
Public Class Form1
Inherits System.Windows.Forms.Form
' Constant value was found in the "windows.h" header file.
Private Const WM_ACTIVATEAPP As Integer = &H1C
Private appActive As Boolean = True
<STAThread()> _
Shared Sub Main()
Application.Run(New Form1())
End Sub 'Main
Public Sub New()
MyBase.New()
Me.Size = New System.Drawing.Size(300, 300)
Me.Text = "Form1"
Me.Font = New System.Drawing.Font("Microsoft Sans Serif", 18.0!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(0, Byte))
End Sub
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
' Paint a string in different styles depending on whether the
' application is active.
If (appActive) Then
e.Graphics.FillRectangle(SystemBrushes.ActiveCaption, 20, 20, 260, 50)
e.Graphics.DrawString("Application is active", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
Else
e.Graphics.FillRectangle(SystemBrushes.InactiveCaption, 20, 20, 260, 50)
e.Graphics.DrawString("Application is Inactive", Me.Font, SystemBrushes.ActiveCaptionText, 20, 20)
End If
End Sub
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Protected Overrides Sub WndProc(ByRef m As Message)
' Listen for operating system messages
Select Case (m.Msg)
' The WM_ACTIVATEAPP message occurs when the application
' becomes the active application or becomes inactive.
Case WM_ACTIVATEAPP
' The WParam value identifies what is occurring.
appActive = (m.WParam.ToInt32() <> 0)
' Invalidate to get new text painted.
Me.Invalidate()
End Select
MyBase.WndProc(m)
End Sub
End Class
End Namespace
using System;
using System.Drawing;
using System.Windows.Forms;
namespace csTempWindowsApplication1
{
public class Form1 : System.Windows.Forms.Form
{
// Constant value was found in the "windows.h" header file.
private const int WM_ACTIVATEAPP = 0x001C;
private bool appActive = true;
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
public Form1()
{
this.Size = new System.Drawing.Size(300,300);
this.Text = "Form1";
this.Font = new System.Drawing.Font("Microsoft Sans Serif", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
}
protected override void OnPaint(PaintEventArgs e)
{
// Paint a string in different styles depending on whether the
// application is active.
if (appActive)
{
e.Graphics.FillRectangle(SystemBrushes.ActiveCaption,20,20,260,50);
e.Graphics.DrawString("Application is active", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
}
else
{
e.Graphics.FillRectangle(SystemBrushes.InactiveCaption,20,20,260,50);
e.Graphics.DrawString("Application is Inactive", this.Font, SystemBrushes.ActiveCaptionText, 20,20);
}
}
[System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name="FullTrust")]
protected override void WndProc(ref Message m)
{
// Listen for operating system messages.
switch (m.Msg)
{
// The WM_ACTIVATEAPP message occurs when the application
// becomes the active application or becomes inactive.
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = (((int)m.WParam != 0));
// Invalidate to get new text painted.
this.Invalidate();
break;
}
base.WndProc(ref m);
}
}
}
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;
namespace csTempWindowsApplication1
{
public ref class Form1: public System::Windows::Forms::Form
{
private:
// Constant value was found in the "windows.h" header file.
static const Int32 WM_ACTIVATEAPP = 0x001C;
Boolean appActive;
public:
Form1()
{
appActive = true;
this->Size = System::Drawing::Size( 300, 300 );
this->Text = "Form1";
this->Font = gcnew System::Drawing::Font( "Microsoft Sans Serif",18.0F,System::Drawing::FontStyle::Bold,System::Drawing::GraphicsUnit::Point,((System::Byte)(0)) );
}
protected:
virtual void OnPaint( PaintEventArgs^ e ) override
{
// Paint a string in different styles depending on whether the
// application is active.
if ( appActive )
{
e->Graphics->FillRectangle( SystemBrushes::ActiveCaption, 20, 20, 260, 50 );
e->Graphics->DrawString( "Application is active", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
}
else
{
e->Graphics->FillRectangle( SystemBrushes::InactiveCaption, 20, 20, 260, 50 );
e->Graphics->DrawString( "Application is Inactive", this->Font, SystemBrushes::ActiveCaptionText, 20, 20 );
}
}
[SecurityPermission(SecurityAction::Demand, Flags=SecurityPermissionFlag::UnmanagedCode)]
virtual void WndProc( Message% m ) override
{
// Listen for operating system messages.
switch ( m.Msg )
{
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = (int)m.WParam != 0;
// Invalidate to get new text painted.
this->Invalidate();
break;
}
Form::WndProc( m );
}
};
}
[STAThread]
int main()
{
Application::Run( gcnew csTempWindowsApplication1::Form1 );
}
package JSLTempWindowsApplication1;
import System.*;
import System.Drawing.*;
import System.Windows.Forms.*;
import System.Security.Permissions.*;
public class Form1 extends System.Windows.Forms.Form
{
// Constant value was found in the "windows.h" header file.
private final int WM_ACTIVATEAPP = 0x1C;
private boolean appActive = true;
/** @attribute STAThread()
*/
public static void main(String[] args)
{
Application.Run(new Form1());
} //main
public Form1()
{
this.set_Size(new System.Drawing.Size(300, 300));
this.set_Text("Form1");
this.set_Font(new System.Drawing.Font("Microsoft Sans Serif", 18,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point,
(ubyte)0));
} //Form1
protected void OnPaint(PaintEventArgs e)
{
// Paint a string in different styles depending on whether the
// application is active.
if (appActive) {
e.get_Graphics().FillRectangle(SystemBrushes.get_ActiveCaption(),
20, 20, 260, 50);
e.get_Graphics().DrawString("Application is active",
this.get_Font(), SystemBrushes.get_ActiveCaptionText(),
20, 20);
}
else {
e.get_Graphics().FillRectangle(SystemBrushes.get_InactiveCaption(),
20, 20, 260, 50);
e.get_Graphics().DrawString("Application is Inactive",
this.get_Font(), SystemBrushes.get_ActiveCaptionText(),
20, 20);
}
} //OnPaint
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand, Flags=SecurityPermissionFlag.UnmanagedCode)
*/
protected void WndProc(/** @ref */Message m)
{
// Listen for operating system messages.
switch (m.get_Msg()) {
// The WM_ACTIVATEAPP message occurs when the application
// becomes the active application or becomes inactive.
case WM_ACTIVATEAPP:
// The WParam value identifies what is occurring.
appActive = m.get_WParam().ToInt32() != 0;
// Invalidate to get new text painted.
this.Invalidate();
break;
}
super.WndProc(m);
} //WndProc
} //Form1
.NET Framework-Sicherheit
- SecurityPermission für erbende Klassen zum Aufrufen von nicht verwaltetem Code. Zugeordnete Enumeration: SecurityPermissionFlag.UnmanagedCode.
- SecurityPermission für den Aufruf von nicht verwaltetem Code durch den unmittelbaren Aufrufer. Zugeordnete Enumeration: SecurityPermissionFlag.UnmanagedCode.
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
Siehe auch
Referenz
Control-Klasse
Control-Member
System.Windows.Forms-Namespace
PreProcessMessage
DefWndProc