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Control.OnPaint-Methode

Löst das Paint-Ereignis aus.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

Syntax

'Declaration
Protected Overridable Sub OnPaint ( _
    e As PaintEventArgs _
)
'Usage
Dim e As PaintEventArgs

Me.OnPaint(e)
protected virtual void OnPaint (
    PaintEventArgs e
)
protected:
virtual void OnPaint (
    PaintEventArgs^ e
)
protected void OnPaint (
    PaintEventArgs e
)
protected function OnPaint (
    e : PaintEventArgs
)

Parameter

Hinweise

Durch das Auslösen eines Ereignisses wird der Ereignishandler über einen Delegaten aufgerufen. Weitere Informationen finden Sie unter Auslösen eines Ereignisses.

Die OnPaint-Methode ermöglicht es auch abgeleiteten Klassen, das Ereignis ohne Anfügen eines Delegaten zu behandeln. Dies ist das bevorzugte Verfahren für die Behandlung des Ereignisses in einer abgeleiteten Klasse.

Hinweise für Erben Wenn Sie OnPaint in einer abgeleiteten Klasse überschreiben, müssen Sie die OnPaint-Methode der Basisklasse aufrufen, sodass registrierte Delegaten das Ereignis empfangen.

Beispiel

Im folgenden Codebeispiel kann der Benutzer ein Bild oder eine Bilddatei in das Formular ziehen und an der Stelle ablegen, an der das Element angezeigt werden soll. Die OnPaint-Methode wird überschrieben, sodass das Bild jedes Mal neu gezeichnet wird, wenn das Formular gezeichnet wird. Andernfalls würde das Bild nur bis zum nächsten Neuzeichnen beibehalten werden. Die DragEnter-Ereignisbehandlungsmethode bestimmt den Datentyp, der in das Formular gezogen wird, und reagiert entsprechend. Die DragDrop-Ereignisbehandlungsmethode zeigt das Bild im Formular an, wenn aus den Daten ein Image erstellt werden kann. Die Werte DragEventArgs.X und DragEventArgs.Y sind Bildschirmkoordinaten. Daher wird im Beispiel die PointToClient-Methode verwendet, um sie in Clientkoordinaten umzuwandeln.

Private picture As Image
Private pictureLocation As Point

Public Sub New()
   ' Enable drag-and-drop operations.
   Me.AllowDrop = True
End Sub

Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
   MyBase.OnPaint(e)

   ' If there is an image and it has a location, 
   ' paint it when the Form is repainted.
   If Not (Me.picture Is Nothing) And _
     Not (Me.pictureLocation.Equals(Point.Empty)) Then
      e.Graphics.DrawImage(Me.picture, Me.pictureLocation)
   End If
End Sub

Private Sub Form1_DragDrop(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragDrop
   ' Handle FileDrop data.
   If e.Data.GetDataPresent(DataFormats.FileDrop) Then
      ' Assign the file names to a string array, in 
      ' case the user has selected multiple files.
      Dim files As String() = CType(e.Data.GetData(DataFormats.FileDrop), String())
      Try
         ' Assign the first image to the 'picture' variable.
         Me.picture = Image.FromFile(files(0))
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Handle Bitmap data.
   If e.Data.GetDataPresent(DataFormats.Bitmap) Then
      Try
         ' Create an Image and assign it to the picture variable.
         Me.picture = CType(e.Data.GetData(DataFormats.Bitmap), Image)
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Force the form to be redrawn with the image.
   Me.Invalidate()
End Sub

Private Sub Form1_DragEnter(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragEnter
   ' If the data is a file or a bitmap, display the copy cursor.
   If e.Data.GetDataPresent(DataFormats.Bitmap) _
      Or e.Data.GetDataPresent(DataFormats.FileDrop) Then
      e.Effect = DragDropEffects.Copy
   Else
      e.Effect = DragDropEffects.None
   End If
End Sub
private Image picture;
private Point pictureLocation;

public Form1()
{
   // Enable drag-and-drop operations and 
   // add handlers for DragEnter and DragDrop.
   this.AllowDrop = true;
   this.DragDrop += new DragEventHandler(this.Form1_DragDrop);
   this.DragEnter += new DragEventHandler(this.Form1_DragEnter);
}

protected override void OnPaint(PaintEventArgs e)
{
   // If there is an image and it has a location, 
   // paint it when the Form is repainted.
   base.OnPaint(e);
   if(this.picture != null && this.pictureLocation != Point.Empty)
   {
      e.Graphics.DrawImage(this.picture, this.pictureLocation);
   }
}

private void Form1_DragDrop(object sender, DragEventArgs e)
{
   // Handle FileDrop data.
   if(e.Data.GetDataPresent(DataFormats.FileDrop) )
   {
      // Assign the file names to a string array, in 
      // case the user has selected multiple files.
      string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
      try
      {
         // Assign the first image to the picture variable.
         this.picture = Image.FromFile(files[0]);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }

   // Handle Bitmap data.
   if(e.Data.GetDataPresent(DataFormats.Bitmap) )
   {
      try
      {
         // Create an Image and assign it to the picture variable.
         this.picture = (Image)e.Data.GetData(DataFormats.Bitmap);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }
   // Force the form to be redrawn with the image.
   this.Invalidate();
}

private void Form1_DragEnter(object sender, DragEventArgs e)
{
   // If the data is a file or a bitmap, display the copy cursor.
   if (e.Data.GetDataPresent(DataFormats.Bitmap) || 
      e.Data.GetDataPresent(DataFormats.FileDrop) ) 
   {
      e.Effect = DragDropEffects.Copy;
   }
   else
   {
      e.Effect = DragDropEffects.None;
   }
}
private:
   Image^ picture;
   Point pictureLocation;

public:
   Form1()
   {
      
      // Enable drag-and-drop operations and
      // add handlers for DragEnter and DragDrop.
      this->AllowDrop = true;
      this->DragDrop += gcnew DragEventHandler( this, &Form1::Form1_DragDrop );
      this->DragEnter += gcnew DragEventHandler( this, &Form1::Form1_DragEnter );
   }

protected:
   virtual void OnPaint( PaintEventArgs^ e ) override
   {
      
      // If there is an image and it has a location,
      // paint it when the Form is repainted.
      Form::OnPaint( e );
      if ( this->picture != nullptr && this->pictureLocation != Point::Empty )
      {
         e->Graphics->DrawImage( this->picture, this->pictureLocation );
      }
   }

private:
   void Form1_DragDrop( Object^ /*sender*/, DragEventArgs^ e )
   {
      
      // Handle FileDrop data.
      if ( e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         // Assign the file names to a String* array, in
         // case the user has selected multiple files.
         array<String^>^files = (array<String^>^)e->Data->GetData( DataFormats::FileDrop );
         try
         {
            // Assign the first image to the picture variable.
            this->picture = Image::FromFile( files[ 0 ] );
            
            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }

      }
      
      // Handle Bitmap data.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) )
      {
         try
         {
            // Create an Image and assign it to the picture variable.
            this->picture = dynamic_cast<Image^>(e->Data->GetData( DataFormats::Bitmap ));

            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }
      }
      
      // Force the form to be redrawn with the image.
      this->Invalidate();
   }

   void Form1_DragEnter( Object^ /*sender*/, DragEventArgs^ e )
   {
      // If the data is a file or a bitmap, display the copy cursor.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) || e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         e->Effect = DragDropEffects::Copy;
      }
      else
      {
         e->Effect = DragDropEffects::None;
      }
   }
private Image picture;
private Point pictureLocation;

public Form1()
{
    // Enable drag-and-drop operations and 
    // add handlers for DragEnter and DragDrop.
    this.set_AllowDrop(true);
    this.add_DragDrop(new DragEventHandler(this.Form1_DragDrop));
    this.add_DragEnter(new DragEventHandler(this.Form1_DragEnter));
} //Form1

protected void OnPaint(PaintEventArgs e)
{
    // If there is an image and it has a location, 
    // paint it when the Form is repainted.
    super.OnPaint(e);
    if (this.picture != null && !this.pictureLocation.Equals(Point.Empty)) {
        e.get_Graphics().DrawImage(this.picture, this.pictureLocation);
    }
} //OnPaint

private void Form1_DragDrop(Object sender, DragEventArgs e)
{
    // Handle FileDrop data.
    if (e.get_Data().GetDataPresent(DataFormats.FileDrop)) {
        // Assign the file names to a string array, in 
        // case the user has selected multiple files.
        String files[] = (String[])(e.get_Data().GetData(
            DataFormats.FileDrop));
        try {
            // Assign the first image to the picture variable.
            this.picture = Image.FromFile(files.toString());
            // Set the picture location equal to the drop point.
            this.pictureLocation = this.PointToClient(new Point(e.get_X(), 
                e.get_Y()));
        }
        catch (System.Exception ex) {
            MessageBox.Show(ex.get_Message());
            return;
        }
    }
    // Handle Bitmap data.
    if (e.get_Data().GetDataPresent(DataFormats.Bitmap)) {
        try {
            // Create an Image and assign it to the picture variable.
            this.picture = (Image)e.get_Data().GetData(DataFormats.Bitmap);
            // Set the picture location equal to the drop point.
            this.pictureLocation = this.PointToClient(new Point(e.get_X(), 
                e.get_Y()));
        }
        catch (System.Exception ex) {
            MessageBox.Show(ex.get_Message());
            return;
        }
    }
    // Force the form to be redrawn with the image.
    this.Invalidate();
} //Form1_DragDrop

private void Form1_DragEnter(Object sender, DragEventArgs e)
{
    // If the data is a file or a bitmap, display the copy cursor.
    if (e.get_Data().GetDataPresent(DataFormats.Bitmap) || e.get_Data().
        GetDataPresent(DataFormats.FileDrop)) {
        e.set_Effect(DragDropEffects.Copy);
    }
    else {
        e.set_Effect(DragDropEffects.None);
    }
} //Form1_DragEnter
' This example creates a PictureBox control on the form and draws to it. 
' This example assumes that the Form_Load event handler method is connected 
' to the Load event of the form.
Private pictureBox1 As New PictureBox()

Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
    ' Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill
    pictureBox1.BackColor = Color.White
    ' Connect the Paint event of the PictureBox to the event handler method.
    AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint

    ' Add the PictureBox control to the Form.
    Me.Controls.Add(pictureBox1)
End Sub 'Form1_Load


Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
    ' Create a local version of the graphics object for the PictureBox.
    Dim g As Graphics = e.Graphics

    ' Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control", _
        New Font("Arial", 10), Brushes.Red, New PointF(30.0F, 30.0F))
    ' Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _ 
        pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub 'pictureBox1_Paint
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.

private PictureBox pictureBox1 = new PictureBox();
private void Form1_Load(object sender, System.EventArgs e)
{
    // Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill;
    pictureBox1.BackColor = Color.White;
    // Connect the Paint event of the PictureBox to the event handler method.
    pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);

    // Add the PictureBox control to the Form.
    this.Controls.Add(pictureBox1);
}

private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
    // Create a local version of the graphics object for the PictureBox.
    Graphics g = e.Graphics;

    // Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control",
        new Font("Arial",10), System.Drawing.Brushes.Blue, new Point(30,30));
    // Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
        pictureBox1.Right, pictureBox1.Bottom);
}
   // This example creates a PictureBox control on the form and draws to it.
   // This example assumes that the Form_Load event handler method is
   // connected to the Load event of the form.
private:
   PictureBox^ pictureBox1;
   void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      pictureBox1 = gcnew PictureBox;

      // Dock the PictureBox to the form and set its background to white.
      pictureBox1->Dock = DockStyle::Fill;
      pictureBox1->BackColor = Color::White;

      // Connect the Paint event of the PictureBox to the event handler method.
      pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );

      // Add the PictureBox control to the Form.
      this->Controls->Add( pictureBox1 );
   }

   void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
   {
      // Create a local version of the graphics object for the PictureBox.
      Graphics^ g = e->Graphics;

      // Draw a string on the PictureBox.
      g->DrawString( "This is a diagonal line drawn on the control",
         gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );

      // Draw a line in the PictureBox.
      g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
         pictureBox1->Right, pictureBox1->Bottom );
   }
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private PictureBox pictureBox1 = new PictureBox();

private void Form1_Load(Object sender, System.EventArgs e)
{
    // Dock the PictureBox to the form and set its background to white.
    pictureBox1.set_Dock(DockStyle.Fill);
    pictureBox1.set_BackColor(Color.get_White());

    // Connect the Paint event of the PictureBox to the event handler 
    // method.
    pictureBox1.add_Paint(new System.Windows.Forms.PaintEventHandler(this.
        pictureBox1_Paint));

    // Add the PictureBox control to the Form.
    this.get_Controls().Add(pictureBox1);
} //Form1_Load

private void pictureBox1_Paint(Object sender, 
    System.Windows.Forms.PaintEventArgs e)
{
    // Create a local version of the graphics object for the PictureBox.
    Graphics g = e.get_Graphics();

    // Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control", 
        new Font("Arial", 10), System.Drawing.Brushes.get_Blue(), 
        (PointF)new PointF(30, 30));

    // Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.get_Red(), pictureBox1.get_Left(), 
        pictureBox1.get_Top(), pictureBox1.get_Right(), 
        pictureBox1.get_Bottom());
} //pictureBox1_Paint

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

Control-Klasse
Control-Member
System.Windows.Forms-Namespace
Paint