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FileInfo.AppendText-Methode

Erstellt einen StreamWriter, der der Datei Text hinzufügt, die von dieser Instanz von FileInfo dargestellt wird.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

Syntax

'Declaration
Public Function AppendText As StreamWriter
'Usage
Dim instance As FileInfo
Dim returnValue As StreamWriter

returnValue = instance.AppendText
public StreamWriter AppendText ()
public:
StreamWriter^ AppendText ()
public StreamWriter AppendText ()
public function AppendText () : StreamWriter

Rückgabewert

Ein neuer StreamWriter.

Hinweise

In der folgenden Tabelle sind Beispiele für andere typische oder verwandte E/A-Aufgaben aufgeführt.

Aufgabe

Beispiel in diesem Thema

Erstellen einer Textdatei.

Gewusst wie: Schreiben von Text in eine Datei

Schreiben in eine Textdatei.

Gewusst wie: Schreiben von Text in eine Datei

Lesen aus einer Textdatei.

Gewusst wie: Lesen aus einer Textdatei

Beispiel

Im folgenden Beispiel wird Text an eine Datei angefügt, und die Datei wird gelesen.

Imports System
Imports System.IO

Public Class Test

    Public Shared Sub Main()
        Dim fi As FileInfo = New FileInfo("c:\temp\MyTest.txt")
        Dim sw As StreamWriter

        ' This text is added only once to the file.
        If fi.Exists = False Then
            'Create a file to write to.
            sw = fi.CreateText()
            sw.WriteLine("Hello")
            sw.WriteLine("And")
            sw.WriteLine("Welcome")
            sw.Flush()
            sw.Close()
        End If

        ' This text will always be added, making the file longer over time
        ' if it is not deleted.
        sw = fi.AppendText()

        sw.WriteLine("This")
        sw.WriteLine("is Extra")
        sw.WriteLine("Text")
        sw.Flush()
        sw.Close()

        'Open the file to read from.
        Dim sr As StreamReader = fi.OpenText()
        Dim s As String
        Do While sr.Peek() >= 0
            s = sr.ReadLine()
            Console.WriteLine(s)
        Loop
        sr.Close()
    End Sub
End Class
using System;
using System.IO;

class Test 
{
    
    public static void Main() 
    {
        FileInfo fi = new FileInfo(@"c:\temp\MyTest.txt");

        // This text is added only once to the file.
        if (!fi.Exists) 
        {
            //Create a file to write to.
            using (StreamWriter sw = fi.CreateText()) 
            {
                sw.WriteLine("Hello");
                sw.WriteLine("And");
                sw.WriteLine("Welcome");
            }   
        }

        // This text will always be added, making the file longer over time
        // if it is not deleted.
        using (StreamWriter sw = fi.AppendText()) 
        {
            sw.WriteLine("This");
            sw.WriteLine("is Extra");
            sw.WriteLine("Text");
        }   

        //Open the file to read from.
        using (StreamReader sr = fi.OpenText()) 
        {
            string s = "";
            while ((s = sr.ReadLine()) != null) 
            {
                Console.WriteLine(s);
            }
        }
    }
}
using namespace System;
using namespace System::IO;

int main()
{
   FileInfo^ fi = gcnew FileInfo( "c:\\temp\\MyTest.txt" );
   
   // This text is added only once to the file.
   if (  !fi->Exists )
   {
      //Create a file to write to.
      StreamWriter^ sw = fi->CreateText();
      try
      {
         sw->WriteLine( "Hello" );
         sw->WriteLine( "And" );
         sw->WriteLine( "Welcome" );
      }
      finally
      {
         if ( sw )
            delete (IDisposable^)sw;
      }
   }
   
   // This text will always be added, making the file longer over time
   // if it is not deleted.
   StreamWriter^ sw = fi->AppendText();
   try
   {
      sw->WriteLine( "This" );
      sw->WriteLine( "is Extra" );
      sw->WriteLine( "Text" );
   }
   finally
   {
      if ( sw )
         delete (IDisposable^)sw;
   }
   
   //Open the file to read from.
   StreamReader^ sr = fi->OpenText();
   try
   {
      String^ s = "";
      while ( s = sr->ReadLine() )
      {
         Console::WriteLine( s );
      }
   }
   finally
   {
      if ( sr )
         delete (IDisposable^)sr;
   }
}
import System.*;
import System.IO.*;

class Test
{
    public static void main(String[] args)
    {
        FileInfo fi = new FileInfo("c:\\temp\\MyTest.txt");

        // This text is added only once to the file.
        if (!(fi.get_Exists())) {
            //Create a file to write to.
            StreamWriter sw = fi.CreateText();
            try {
                sw.WriteLine("Hello");
                sw.WriteLine("And");
                sw.WriteLine("Welcome");
            }
            finally {
                sw.Dispose();
            }
        }

        // This text will always be added, making the file longer over time
        // if it is not deleted.
        StreamWriter sw = fi.AppendText();
        try {
            sw.WriteLine("This");
            sw.WriteLine("is Extra");
            sw.WriteLine("Text");
        }
        finally {
            sw.Dispose();
        }

        //Open the file to read from.
        StreamReader sr = fi.OpenText();
        try {
            String s = "";
            while ((s = sr.ReadLine()) != null) {
                Console.WriteLine(s);
            }
        }
        finally {
            sr.Dispose();
        }
    } //main
} //Test

Das folgende Beispiel veranschaulicht das Anfügen von Text an das Ende einer Datei und das Ausgeben des Ergebnisses der Anfügeoperation in der Konsole. Die Datei wird beim ersten Aufruf dieser Routine erstellt, sofern sie nicht vorhanden ist. Anschließend wird der angegebene Text an die Datei angefügt.

Imports System
Imports System.IO

Public Class AppendTextTest
    Public Shared Sub Main()
        Dim fi As New FileInfo("temp.txt")
        Dim sw As StreamWriter = fi.AppendText()
        ' Create a reference to a file, which might or might not exist.
        ' If it does not exist, it is not yet created.
        ' Create a writer, ready to add entries to the file.
        sw.WriteLine("Add as many lines as you like...")
        sw.WriteLine("Add another line to the output...")
        sw.Flush()
        sw.Close()
        Dim sr As New StreamReader(fi.OpenRead())
        ' Get the information out of the file and display it.
        ' Remember that the file might have other lines if it already existed.
        While sr.Peek() <> -1
            Console.WriteLine(sr.ReadLine())
        End While
    End Sub 'Main
End Class 'AppendTextTest
using System;
using System.IO;

public class AppendTextTest 
{
    public static void Main() 
    {
        // Create a reference to a file, which might or might not exist.
        // If it does not exist, it is not yet created.
        FileInfo fi = new FileInfo("temp.txt");
        // Create a writer, ready to add entries to the file.
        StreamWriter sw = fi.AppendText();
        sw.WriteLine("Add as many lines as you like...");
        sw.WriteLine("Add another line to the output...");
        sw.Flush();
        sw.Close();
        // Get the information out of the file and display it.
        // Remember that the file might have other lines if it already existed.
        StreamReader sr = new StreamReader(fi.OpenRead());
        while (sr.Peek() != -1)
            Console.WriteLine( sr.ReadLine() );
    }
}
using namespace System;
using namespace System::IO;
int main()
{
   
   // Create a reference to a file, which might or might not exist.
   // If it does not exist, it is not yet created.
   FileInfo^ fi = gcnew FileInfo( "temp.txt" );
   
   // Create a writer, ready to add entries to the file.
   StreamWriter^ sw = fi->AppendText();
   sw->WriteLine( "Add as many lines as you like..." );
   sw->WriteLine( "Add another line to the output..." );
   sw->Flush();
   sw->Close();
   
   // Get the information out of the file and display it.
   // Remember that the file might have other lines if it already existed.
   StreamReader^ sr = gcnew StreamReader( fi->OpenRead() );
   while ( sr->Peek() != -1 )
      Console::WriteLine( sr->ReadLine() );
}
import System;
import System.IO;

public class AppendTextTest {
    public static function Main() : void {

        // Create a reference to a file, which might or might not exist.
        // If it does not exist, it is not yet created.
        var fi : FileInfo = new FileInfo("temp.txt");

        // Create a writer, ready to add entries to the file.
        var sw : StreamWriter = fi.AppendText();

        sw.WriteLine("Add as many lines as you like...");
        sw.WriteLine("Add another line to the output...");
        sw.Flush();
        sw.Close();

        // Get the information out of the file and display it.
        // Remember that the file might have other lines if it already existed.
        var sr : StreamReader = new StreamReader( fi.OpenRead() );

        while (sr.Peek() != -1)
            Console.WriteLine( sr.ReadLine() );
    }
}
AppendTextTest.Main();

.NET Framework-Sicherheit

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

FileInfo-Klasse
FileInfo-Member
System.IO-Namespace
StreamWriter

Weitere Ressourcen

Datei- und Stream-E/A
Gewusst wie: Lesen aus einer Textdatei
Gewusst wie: Schreiben von Text in eine Datei
Grundlegende Datei-E/A
Gewusst wie: Lesen und Schreiben einer neu erstellten Datendatei