Type.IsPrimitiveImpl-Methode
Implementiert beim Überschreiben in einer abgeleiteten Klasse die IsPrimitive-Eigenschaft und bestimmt, ob Type zu den primitiven Typen gehört.
Namespace: System
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
Protected MustOverride Function IsPrimitiveImpl As Boolean
'Usage
Dim returnValue As Boolean
returnValue = Me.IsPrimitiveImpl
protected abstract bool IsPrimitiveImpl ()
protected:
virtual bool IsPrimitiveImpl () abstract
protected abstract boolean IsPrimitiveImpl ()
protected abstract function IsPrimitiveImpl () : boolean
Rückgabewert
true, wenn Type zu den primitiven Typen gehört, andernfalls false.
Hinweise
Die primitiven Typen sind Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, Char, Double und Single.
Beispiel
Im folgenden Beispiel wird bestimmt, ob der angegebene Typ ein primitiver Typ ist, und das Ergebnis wird angezeigt.
Imports System
Imports System.Reflection
Imports Microsoft.VisualBasic
Public Class MyTypeDelegatorClass
Inherits TypeDelegator
Public myElementType As String = Nothing
Private myType As Type = Nothing
Public Sub New(ByVal myType As Type)
MyBase.New(myType)
Me.myType = myType
End Sub 'New
' Override the IsPrimitiveImpl method.
Protected Overrides Function IsPrimitiveImpl() As Boolean
' Determine whether the type is a primitive type.
If myType.IsPrimitive Then
myElementType = "primitive"
Return True
End If
Return False
End Function 'IsPrimitiveImpl
End Class 'MyTypeDelegatorClass
Public Class MyTypeDemoClass
Public Shared Sub Main()
Try
Console.WriteLine("Determine whether int is a primitive type.")
Dim myType As MyTypeDelegatorClass
myType = New MyTypeDelegatorClass(GetType(Integer))
' Determine whether int is a primitive type.
If myType.IsPrimitive Then
Console.WriteLine(GetType(Integer).ToString() + " is a primitive type.")
Else
Console.WriteLine(GetType(Integer).ToString() + " is not a primitive type.")
End If
Console.WriteLine(ControlChars.NewLine + "Determine whether string is a primitive type.")
myType = New MyTypeDelegatorClass(GetType(String))
' Determine whether string is a primitive type.
If myType.IsPrimitive Then
Console.WriteLine(GetType(String).ToString() + " is a primitive type.")
Else
Console.WriteLine(GetType(String).ToString() + " is not a primitive type.")
End If
Catch e As Exception
Console.WriteLine("Exception: {0}", e.Message.ToString())
End Try
End Sub 'Main
End Class 'MyTypeDemoClass
using System;
using System.Reflection;
public class MyTypeDelegatorClass : TypeDelegator
{
public string myElementType = null;
private Type myType = null ;
public MyTypeDelegatorClass(Type myType) : base(myType)
{
this.myType = myType;
}
// Override the IsPrimitiveImpl.
protected override bool IsPrimitiveImpl()
{
// Determine whether the type is a primitive type.
if(myType.IsPrimitive)
{
myElementType = "primitive";
return true;
}
return false;
}
}
public class MyTypeDemoClass
{
public static void Main()
{
try
{
Console.WriteLine ("Determine whether int is a primitive type.");
MyTypeDelegatorClass myType;
myType = new MyTypeDelegatorClass(typeof(int));
// Determine whether int is a primitive type.
if( myType.IsPrimitive)
{
Console.WriteLine(typeof(int) + " is a primitive type.");
}
else
{
Console.WriteLine(typeof(int) + " is not a primitive type.");
}
Console.WriteLine ("\nDetermine whether string is a primitive type.");
myType = new MyTypeDelegatorClass(typeof(string));
// Determine if string is a primitive type.
if( myType.IsPrimitive)
{
Console.WriteLine(typeof(string) + " is a primitive type.");
}
else
{
Console.WriteLine(typeof(string) + " is not a primitive type.");
}
}
catch( Exception e )
{
Console.WriteLine("Exception: {0}", e.Message);
}
}
}
using namespace System;
using namespace System::Reflection;
public ref class MyTypeDelegatorClass: public TypeDelegator
{
public:
String^ myElementType;
private:
Type^ myType;
public:
MyTypeDelegatorClass( Type^ myType )
: TypeDelegator( myType )
{
this->myType = myType;
}
protected:
// Override the IsPrimitiveImpl.
virtual bool IsPrimitiveImpl() override
{
// Determine whether the type is a primitive type.
if ( myType->IsPrimitive )
{
myElementType = "primitive";
return true;
}
return false;
}
};
int main()
{
try
{
Console::WriteLine( "Determine whether int is a primitive type." );
MyTypeDelegatorClass^ myType;
myType = gcnew MyTypeDelegatorClass( int::typeid );
// Determine whether int is a primitive type.
if ( myType->IsPrimitive )
{
Console::WriteLine( "{0} is a primitive type.", int::typeid );
}
else
{
Console::WriteLine( "{0} is not a primitive type.", int::typeid );
}
Console::WriteLine( "\nDetermine whether String is a primitive type." );
myType = gcnew MyTypeDelegatorClass( String::typeid );
// Determine if String is a primitive type.
if ( myType->IsPrimitive )
{
Console::WriteLine( "{0} is a primitive type.", String::typeid );
}
else
{
Console::WriteLine( "{0} is not a primitive type.", String::typeid );
}
}
catch ( Exception^ e )
{
Console::WriteLine( "Exception: {0}", e->Message );
}
}
import System.*;
import System.Reflection.*;
public class MyTypeDelegatorClass extends TypeDelegator
{
public String myElementType = null;
private Type myType = null;
public MyTypeDelegatorClass(Type myType)
{
super(myType);
this.myType = myType;
} //MyTypeDelegatorClass
// Override the IsPrimitiveImpl.
protected boolean IsPrimitiveImpl()
{
// Determine whether the type is a primitive type.
if (myType.get_IsPrimitive()) {
myElementType = "primitive";
return true;
}
return false;
} //IsPrimitiveImpl
} //MyTypeDelegatorClass
public class MyTypeDemoClass
{
public static void main(String[] args)
{
try {
Console.WriteLine("Determine whether int is a primitive type.");
MyTypeDelegatorClass myType;
myType = new MyTypeDelegatorClass(int.class.ToType());
// Determine whether int is a primitive type.
if (myType.get_IsPrimitive()) {
Console.WriteLine(int.class.ToType() + " is a primitive type.");
}
else {
Console.WriteLine(int.class.ToType()
+ " is not a primitive type.");
}
Console.WriteLine("\nDetermine whether string is a primitive type.");
myType = new MyTypeDelegatorClass(String.class.ToType());
// Determine if string is a primitive type.
if (myType.get_IsPrimitive()) {
Console.WriteLine(String.class.ToType()
+ " is a primitive type.");
}
else {
Console.WriteLine(String.class.ToType()
+ " is not a primitive type.");
}
}
catch (System.Exception e) {
Console.WriteLine("Exception: {0}", e.get_Message());
}
} //main
} //MyTypeDemoClass
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0, 1.0
Siehe auch
Referenz
Type-Klasse
Type-Member
System-Namespace
Boolean-Struktur
Byte-Struktur
SByte-Struktur
Int16-Struktur
UInt16
Int32-Struktur
UInt32
Int64-Struktur
UInt64
Char-Struktur
Double-Struktur
Single-Struktur
IsPrimitive