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Authorization.ConnectionGroupId-Eigenschaft

Ruft einen eindeutigen Bezeichner für benutzerspezifische Verbindungen ab.

Namespace: System.Net
Assembly: System (in system.dll)

Syntax

'Declaration
Public ReadOnly Property ConnectionGroupId As String
'Usage
Dim instance As Authorization
Dim value As String

value = instance.ConnectionGroupId
public string ConnectionGroupId { get; }
public:
property String^ ConnectionGroupId {
    String^ get ();
}
/** @property */
public String get_ConnectionGroupId ()
public function get ConnectionGroupId () : String

Eigenschaftenwert

Eine eindeutige Zeichenfolge, die einer Verbindung eine Authentifizierungsentität zuordnet.

Hinweise

Die ConnectionGroupId-Eigenschaft ist eine eindeutige Zeichenfolge, die einer Verbindung eine bestimmte Authentifizierungsentität zuordnet. Das NTLM-Autorisierungsmodul bindet z. B. die Anmeldeinformationen für die Authentifizierung an eine bestimmte Verbindung, um eine unzulässige Wiederverwendung der Verbindung zu verhindern.

Beispiel

Im folgenden Codebeispiel wird die ConnectionGroupId-Eigenschaft zum Abrufen des vom Server zurückgegebenen Gruppenbezeichners verwendet. Ein vollständiges Beispiel finden Sie unter der AuthenticationManager-Klasse.

' Create the encrypted string according to the Basic authentication format as
' follows:
' a)Concatenate the username and password separated by colon;
' b)Apply ASCII encoding to obtain a stream of bytes;
' c)Apply Base64 encoding to this array of bytes to obtain the encoded 
' authorization.
Dim BasicEncrypt As String = MyCreds.UserName + ":" + MyCreds.Password

Dim BasicToken As String = "Basic " + Convert.ToBase64String(ASCII.GetBytes(BasicEncrypt))

' Create an Authorization object using the encoded authorization above.
Dim resourceAuthorization As New Authorization(BasicToken)

' Get the Message property, which contains the authorization string that the 
' client returns to the server when accessing protected resources.
Console.WriteLine(ControlChars.Lf + " Authorization Message:{0}", resourceAuthorization.Message)

' Get the Complete property, which is set to true when the authentication process 
' between the client and the server is finished.
Console.WriteLine(ControlChars.Lf + " Authorization Complete:{0}", resourceAuthorization.Complete)

Console.WriteLine(ControlChars.Lf + " Authorization ConnectionGroupId:{0}", resourceAuthorization.ConnectionGroupId)
// Create the encrypted string according to the Basic authentication format as
// follows:
// a)Concatenate the username and password separated by colon;
// b)Apply ASCII encoding to obtain a stream of bytes;
// c)Apply Base64 encoding to this array of bytes to obtain the encoded 
// authorization.
string BasicEncrypt = MyCreds.UserName + ":" + MyCreds.Password;

string BasicToken = "Basic " + Convert.ToBase64String(ASCII.GetBytes(BasicEncrypt));

// Create an Authorization object using the encoded authorization above.
Authorization resourceAuthorization = new Authorization(BasicToken);

// Get the Message property, which contains the authorization string that the 
// client returns to the server when accessing protected resources.
Console.WriteLine("\n Authorization Message:{0}",resourceAuthorization.Message);

// Get the Complete property, which is set to true when the authentication process 
// between the client and the server is finished.
Console.WriteLine("\n Authorization Complete:{0}",resourceAuthorization.Complete);
// Create the encrypted string according to the Basic authentication format as
// follows:
// a)Concatenate username and password separated by colon;
// b)Apply ASCII encoding to obtain a stream of bytes;
// c)Apply Base64 Encoding to this array of bytes to obtain the encoded
// authorization.
String^ BasicEncrypt = String::Concat( MyCreds->UserName, ":", MyCreds->Password );
String^ BasicToken = String::Concat( "Basic ", Convert::ToBase64String( ASCII->GetBytes( BasicEncrypt ) ) );

// Create an Authorization object using the above encoded authorization.
Authorization^ resourceAuthorization = gcnew Authorization( BasicToken );

// Get the Message property which contains the authorization string that the
// client returns to the server when accessing protected resources
Console::WriteLine( "\n Authorization Message: {0}", resourceAuthorization->Message );

// Get the Complete property which is set to true when the authentication process
// between the client and the server is finished.
Console::WriteLine( "\n Authorization Complete: {0}", resourceAuthorization->Complete );
// Create the encrypted string according to the Basic authentication 
// format as follows:
// a)Concatenate the username and password separated by colon;
// b)Apply ascii encoding to obtain a stream of bytes;
// c)Apply Base64 encoding to this array of bytes to obtain the encoded 
// authorization.
String basicEncrypt = myCreds.get_UserName() + ":" 
    + myCreds.get_Password();
String basicToken = "Basic " 
    + Convert.ToBase64String(ascii.GetBytes(basicEncrypt));

// Create an Authorization object using the encoded
// authorization above.
Authorization resourceAuthorization = new Authorization(basicToken);

// Get the Message property, which contains the authorization string 
// that the client returns to the server when accessing protected 
// resources.
Console.WriteLine("\n Authorization Message:{0}", 
    resourceAuthorization.get_Message());

// Get the Complete property, which is set to true when the 
// authentication process between the client and the
// server is finished.
Console.WriteLine("\n Authorization Complete:{0}", 
    System.Convert.ToString(resourceAuthorization.get_Complete()));

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0

Siehe auch

Referenz

Authorization-Klasse
Authorization-Member
System.Net-Namespace