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Timeout-Klasse

Enthält eine Konstante, mit der eine unbegrenzte Zeitspanne angegeben wird. Diese Klasse kann nicht vererbt werden.

Namespace: System.Threading
Assembly: mscorlib (in mscorlib.dll)

Syntax

'Declaration
<ComVisibleAttribute(True)> _
Public NotInheritable Class Timeout
'Usage
Auf die Member einer statischen Klassen wird direkt ohne Instanz der Klasse zugegriffen.
[ComVisibleAttribute(true)] 
public static class Timeout
[ComVisibleAttribute(true)] 
public ref class Timeout abstract sealed
/** @attribute ComVisibleAttribute(true) */ 
public final class Timeout
ComVisibleAttribute(true) 
public final class Timeout

Hinweise

Der einzige Member dieser Klasse, Infinite, ist eine Konstante, die von Methoden verwendet wird, die einen ganzzahligen timeout-Parameter akzeptieren, z. B. Thread.Sleep(Int32), Thread.Join(Int32) und ReaderWriterLock.AcquireReaderLock(Int32).

Beispiel

Im folgenden Codebeispiel wird veranschaulicht, wie ein Thread für unbestimmte Zeit in den Ruhezustand versetzt und anschließend reaktiviert wird.

Option Explicit
Option Strict

Imports System
Imports System.Security.Permissions
Imports System.Threading

<Assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum, _
    ControlThread := True)>

Public Class ThreadInterrupt

    <MTAThread> _
    Shared Sub Main()
        Dim stayAwake As New StayAwake()
        Dim newThread As New Thread(AddressOf stayAwake.ThreadMethod)
        newThread.Start()

        ' The following line causes an exception to be thrown 
        ' in ThreadMethod if newThread is currently blocked
        ' or becomes blocked in the future.
        newThread.Interrupt()
        Console.WriteLine("Main thread calls Interrupt on newThread.")

        ' Tell newThread to go to sleep.
        stayAwake.SleepSwitch = True

        ' Wait for newThread to end.
        newThread.Join()
    End Sub

End Class

Public Class StayAwake

    Dim sleepSwitchValue As Boolean = False

    WriteOnly Property SleepSwitch As Boolean
        Set
            sleepSwitchValue = Value
        End Set
    End Property 

    Sub New()
    End Sub

    Sub ThreadMethod()
        Console.WriteLine("newThread is executing ThreadMethod.")
        While Not sleepSwitchValue

            ' Use SpinWait instead of Sleep to demonstrate the 
            ' effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000)
        End While
        Try
            Console.WriteLine("newThread going to sleep.")

            ' When newThread goes to sleep, it is immediately 
            ' woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite)
        Catch ex As ThreadInterruptedException
            Console.WriteLine("newThread cannot go to " & _
                "sleep - interrupted by main thread.")
        End Try
    End Sub

End Class
using System;
using System.Security.Permissions;
using System.Threading;

[assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum,
    ControlThread = true)]

class ThreadInterrupt
{
    static void Main()
    {
        StayAwake stayAwake = new StayAwake();
        Thread newThread = 
            new Thread(new ThreadStart(stayAwake.ThreadMethod));
        newThread.Start();

        // The following line causes an exception to be thrown 
        // in ThreadMethod if newThread is currently blocked
        // or becomes blocked in the future.
        newThread.Interrupt();
        Console.WriteLine("Main thread calls Interrupt on newThread.");

        // Tell newThread to go to sleep.
        stayAwake.SleepSwitch = true;

        // Wait for newThread to end.
        newThread.Join();
    }
}

class StayAwake
{
    bool sleepSwitch = false;

    public bool SleepSwitch
    {
        set{ sleepSwitch = value; }
    }

    public StayAwake(){}

    public void ThreadMethod()
    {
        Console.WriteLine("newThread is executing ThreadMethod.");
        while(!sleepSwitch)
        {
            // Use SpinWait instead of Sleep to demonstrate the 
            // effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000);
        }
        try
        {
            Console.WriteLine("newThread going to sleep.");

            // When newThread goes to sleep, it is immediately 
            // woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite);
        }
        catch(ThreadInterruptedException e)
        {
            Console.WriteLine("newThread cannot go to sleep - " +
                "interrupted by main thread.");
        }
    }
}
using namespace System;
using namespace System::Security::Permissions;
using namespace System::Threading;

[assembly:SecurityPermissionAttribute(SecurityAction::RequestMinimum,
ControlThread=true)];
ref class StayAwake
{
private:
   bool sleepSwitch;

public:

   property bool SleepSwitch 
   {
      void set( bool value )
      {
         sleepSwitch = value;
      }

   }
   StayAwake()
   {
      sleepSwitch = false;
   }

   void ThreadMethod()
   {
      Console::WriteLine( "newThread is executing ThreadMethod." );
      while (  !sleepSwitch )
      {
         
         // Use SpinWait instead of Sleep to demonstrate the 
         // effect of calling Interrupt on a running thread.
         Thread::SpinWait( 10000000 );
      }

      try
      {
         Console::WriteLine( "newThread going to sleep." );
         
         // When newThread goes to sleep, it is immediately 
         // woken up by a ThreadInterruptedException.
         Thread::Sleep( Timeout::Infinite );
      }
      catch ( ThreadInterruptedException^ /*e*/ ) 
      {
         Console::WriteLine( "newThread cannot go to sleep - "
         "interrupted by main thread." );
      }

   }

};

int main()
{
   StayAwake^ stayAwake = gcnew StayAwake;
   Thread^ newThread = gcnew Thread( gcnew ThreadStart( stayAwake, &StayAwake::ThreadMethod ) );
   newThread->Start();
   
   // The following line causes an exception to be thrown 
   // in ThreadMethod if newThread is currently blocked
   // or becomes blocked in the future.
   newThread->Interrupt();
   Console::WriteLine( "Main thread calls Interrupt on newThread." );
   
   // Then tell newThread to go to sleep.
   stayAwake->SleepSwitch = true;
   
   // Wait for newThread to end.
   newThread->Join();
}
import System.*;
import System.Security.Permissions.*;
import System.Threading.*;
import System.Threading.Thread;

/** @assembly SecurityPermissionAttribute(SecurityAction.RequestMinimum,
    ControlThread = true)
 */

class ThreadInterrupt
{
    public static void main(String[] args)
    {
        StayAwake stayAwake =  new StayAwake();
        Thread newThread =  new Thread(new ThreadStart(stayAwake.ThreadMethod));
        newThread.Start();
      
        // The following line causes an exception to be thrown 
        // in ThreadMethod if newThread is currently blocked
        // or becomes blocked in the future.
        newThread.Interrupt();
        Console.WriteLine("Main thread calls Interrupt on newThread.");
      
        // Tell newThread to go to sleep.
        stayAwake.set_SleepSwitch(true);
      
        // Wait for newThread to end.
        newThread.Join();
   } //main
} //ThredInterrupt

class StayAwake
{
    private boolean sleepSwitch = false;

    /** @property
     */
    public void set_SleepSwitch(boolean value)
    {
        sleepSwitch = value;
    } //set_SleepSwitch

    public StayAwake()
    {
    } //StayAwake

    public void ThreadMethod()
    {
        Console.WriteLine("newThread is executing ThreadMethod.");
        while (!(sleepSwitch)) {
            // Use SpinWait instead of Sleep to demonstrate the 
            // effect of calling Interrupt on a running thread.
            Thread.SpinWait(10000000);
        }

        try {
            Console.WriteLine("newThread going to sleep.");

            // When newThread goes to sleep, it is immediately 
            // woken up by a ThreadInterruptedException.
            Thread.Sleep(Timeout.Infinite);
        }
        catch (ThreadInterruptedException e) {
            Console.WriteLine(("newThread cannot go to sleep - " 
                + "nterrupted by main thread."));
        }
    } //ThreadMethod
} //StayAwake

Vererbungshierarchie

System.Object
  System.Threading.Timeout

Threadsicherheit

Dieser Typ ist bezüglich Multithreadoperationen sicher.

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

Timeout-Member
System.Threading-Namespace
Thread-Klasse

Weitere Ressourcen

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