AssemblyName.VersionCompatibility-Eigenschaft
Ruft die Informationen ab, die sich auf die Kompatibilität der Assembly mit anderen Assemblys beziehen, oder legt diese fest.
Namespace: System.Reflection
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
Public Property VersionCompatibility As AssemblyVersionCompatibility
'Usage
Dim instance As AssemblyName
Dim value As AssemblyVersionCompatibility
value = instance.VersionCompatibility
instance.VersionCompatibility = value
public AssemblyVersionCompatibility VersionCompatibility { get; set; }
public:
property AssemblyVersionCompatibility VersionCompatibility {
AssemblyVersionCompatibility get ();
void set (AssemblyVersionCompatibility value);
}
/** @property */
public AssemblyVersionCompatibility get_VersionCompatibility ()
/** @property */
public void set_VersionCompatibility (AssemblyVersionCompatibility value)
public function get VersionCompatibility () : AssemblyVersionCompatibility
public function set VersionCompatibility (value : AssemblyVersionCompatibility)
Eigenschaftenwert
Ein AssemblyVersionCompatibility-Objekt, das die Informationen über die Kompatibilität der Assembly mit anderen Assemblys darstellt.
Hinweise
VersionCompatibility-Informationen geben z. B. an, dass die Assembly aufgrund eines Konflikts mit einem Gerätetreiber nicht zusammen mit anderen Versionen ausgeführt werden kann.
VersionCompatibility gibt derzeit immer SameMachine zurück und wird vom Ladeprogramm nicht verwendet. Diese Eigenschaft ist für ein späteres Feature vorgesehen.
Beispiel
Imports System
Imports System.Reflection
Imports System.Threading
Imports System.IO
Imports System.Globalization
Imports System.Reflection.Emit
Imports System.Configuration.Assemblies
Imports System.Text
Imports Microsoft.VisualBasic
Public Class AssemblyName_CodeBase
Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
' Get the assembly builder from the application domain associated with the current thread.
Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
' Create a dynamic module in the assembly.
Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
' Create a type in the module.
Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
' Create a method called 'Main'.
Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
' Get the Intermediate Language generator for the method.
Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
' Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!")
' Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret)
' End the creation of the type.
myTypeBuilder.CreateType()
' Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
myAssemblyBuilder.Save(fileName)
End Sub 'MakeAssembly
Public Shared Sub Main()
' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
Dim myAssemblyName As New AssemblyName()
' Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = [String].Concat("file:///", Directory.GetCurrentDirectory())
' Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = New CultureInfo("en-US")
' Set the hash algoritm to 'SHA1'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA1
myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess
myAssemblyName.Flags = AssemblyNameFlags.PublicKey
' Provide this assembly with a strong name.
myAssemblyName.KeyPair = New StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read))
myAssemblyName.Name = "MyAssembly"
myAssemblyName.Version = New Version("1.0.0.2001")
MakeAssembly(myAssemblyName, "MyAssembly.exe")
' Get the assemblies loaded in the current application domain.
Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
' Get the dynamic assembly named 'MyAssembly'.
Dim myAssembly As [Assembly] = Nothing
Dim i As Integer
For i = 0 To myAssemblies.Length - 1
If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
myAssembly = myAssemblies(i)
End If
Next i ' Display the full assembly information to the console.
If Not (myAssembly Is Nothing) Then
Console.WriteLine(ControlChars.CrLf +"Displaying the full assembly name."+ ControlChars.CrLf)
Console.WriteLine(myAssembly.GetName().FullName)
Console.WriteLine(ControlChars.CrLf +"Displaying the public key." + ControlChars.CrLf)
Dim pk() As Byte
pk = myAssembly.GetName().GetPublicKey()
For i = 0 To (pk.GetLength(0)) - 1
Console.Write("{0:x}", pk(i))
Next i
Console.WriteLine()
Console.WriteLine(ControlChars.CrLf +"Displaying the public key token."+ ControlChars.CrLf)
Dim pt() As Byte
pt = myAssembly.GetName().GetPublicKeyToken()
For i = 0 To (pt.GetLength(0)) - 1
Console.Write("{0:x}", pt(i))
Next i
End If
End Sub 'Main
End Class 'AssemblyName_CodeBase
using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;
using System.Text;
public class AssemblyName_CodeBase
{
public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
// Create a dynamic module in the assembly.
ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
// Create a type in the module.
TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
// Create a method called 'Main'.
MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
MethodAttributes.Static, typeof(void), null);
// Get the Intermediate Language generator for the method.
ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
// Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!");
// Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret);
// End the creation of the type.
myTypeBuilder.CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
myAssemblyBuilder.Save(fileName);
}
public static void Main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName myAssemblyName = new AssemblyName();
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = String.Concat("file:///", Directory.GetCurrentDirectory());
// Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = new CultureInfo("en-US");
// Set the hash algoritm to 'SHA1'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA1;
myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess;
myAssemblyName.Flags = AssemblyNameFlags.PublicKey;
// Provide this assembly with a strong name.
myAssemblyName.KeyPair = new StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read));
myAssemblyName.Name = "MyAssembly";
myAssemblyName.Version = new Version("1.0.0.2001");
MakeAssembly(myAssemblyName, "MyAssembly.exe");
// Get the assemblies loaded in the current application domain.
Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly myAssembly = null;
for(int i = 0; i < myAssemblies.Length; i++)
if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
myAssembly = myAssemblies[i];
// Display the full assembly information to the console.
if(myAssembly != null)
{
Console.WriteLine("\nDisplaying the full assembly name.\n");
Console.WriteLine(myAssembly.GetName().FullName);
Console.WriteLine("\nDisplaying the public key.\n");
byte []pk;
pk = myAssembly.GetName().GetPublicKey();
for (int i=0;i<pk.GetLength(0);i++)
Console.Write ("{0:x}", pk[i]);
Console.WriteLine();
Console.WriteLine("\nDisplaying the public key token.\n");
byte []pt;
pt = myAssembly.GetName().GetPublicKeyToken();
for (int i=0;i<pt.GetLength(0);i++)
Console.Write ("{0:x}", pt[i]);
}
}
}
using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::IO;
using namespace System::Globalization;
using namespace System::Reflection::Emit;
using namespace System::Configuration::Assemblies;
using namespace System::Text;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );
// Create a dynamic module in the assembly.
ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );
// Create a type in the module.
TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );
// Create a method called 'Main'.
MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );
// Get the Intermediate Language generator for the method.
ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();
// Use the utility method to generate the IL instructions that print a String* to the console.
myILGenerator->EmitWriteLine( "Hello World!" );
// Generate the 'ret' IL instruction.
myILGenerator->Emit( OpCodes::Ret );
// End the creation of the type.
myTypeBuilder->CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
myAssemblyBuilder->Save( fileName );
}
int main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName^ myAssemblyName = gcnew AssemblyName;
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName->CodeBase = String::Concat( "file:///", Directory::GetCurrentDirectory() );
// Set the culture information of the assembly to 'English-American'.
myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" );
// Set the hash algoritm to 'SHA1'.
myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA1;
myAssemblyName->VersionCompatibility = AssemblyVersionCompatibility::SameProcess;
myAssemblyName->Flags = AssemblyNameFlags::PublicKey;
// Provide this assembly with a strong name.
myAssemblyName->KeyPair = gcnew StrongNameKeyPair( File::Open( "KeyPair.snk", FileMode::Open, FileAccess::Read ) );
myAssemblyName->Name = "MyAssembly";
myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
MakeAssembly( myAssemblyName, "MyAssembly.exe" );
// Get the assemblies loaded in the current application domain.
array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly^ myAssembly = nullptr;
for ( int i = 0; i < myAssemblies->Length; i++ )
if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
myAssembly = myAssemblies[ i ];
// Display the full assembly information to the console.
if ( myAssembly != nullptr )
{
Console::WriteLine( "\nDisplaying the full assembly name.\n" );
Console::WriteLine( myAssembly->GetName()->FullName );
Console::WriteLine( "\nDisplaying the public key.\n" );
array<Byte>^pk;
pk = myAssembly->GetName()->GetPublicKey();
for ( int i = 0; i < pk->GetLength( 0 ); i++ )
Console::Write( " {0:x}", pk[ i ] );
Console::WriteLine();
Console::WriteLine( "\nDisplaying the public key token.\n" );
array<Byte>^pt;
pt = myAssembly->GetName()->GetPublicKeyToken();
for ( int i = 0; i < pt->GetLength( 0 ); i++ )
Console::Write( " {0:x}", pt[ i ] );
}
}
import System.*;
import System.Reflection.*;
import System.Threading.*;
import System.IO.*;
import System.Globalization.*;
import System.Reflection.Emit.*;
import System.Configuration.Assemblies.*;
import System.Text.*;
public class AssemblyNameCodeBase
{
public static void MakeAssembly(AssemblyName myAssemblyName,
String fileName)
{
// Get the assembly builder from the application domain associated
// with the current thread.
AssemblyBuilder myAssemblyBuilder = System.Threading.Thread.
GetDomain().DefineDynamicAssembly(myAssemblyName,
AssemblyBuilderAccess.RunAndSave);
// Create a dynamic module in the assembly.
ModuleBuilder myModuleBuilder = myAssemblyBuilder.
DefineDynamicModule("MyModule", fileName);
// Create a type in the module.
TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
// Create a method called 'main'.
MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("main",
MethodAttributes.Public | MethodAttributes.HideBySig
| MethodAttributes.Static, void.class.ToType(), null);
// Get the Intermediate Language generator for the method.
ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
// Use the utility method to generate the IL instructions
// that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!");
// Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret);
// End the creation of the type.
myTypeBuilder.CreateType();
// Set the method with name 'main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
myAssemblyBuilder.Save(fileName);
} //MakeAssembly
public static void main(String[] args)
{
// Create a dynamic assembly with name 'MyAssembly' and
// build version '1.0.0.2001'.
AssemblyName myAssemblyName = new AssemblyName();
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName.set_CodeBase(String.Concat("file:///",
Directory.GetCurrentDirectory()));
// Set the culture information of the assembly to 'English-American'.
myAssemblyName.set_CultureInfo(new CultureInfo("en-US"));
// Set the hash algoritm to 'SHA1'.
myAssemblyName.set_HashAlgorithm(AssemblyHashAlgorithm.SHA1);
myAssemblyName.set_VersionCompatibility(
AssemblyVersionCompatibility.SameProcess);
myAssemblyName.set_Flags(AssemblyNameFlags.PublicKey);
// Provide this assembly with a strong name.
myAssemblyName.set_KeyPair(new StrongNameKeyPair(File.Open(
"KeyPair.snk", FileMode.Open, FileAccess.Read)));
myAssemblyName.set_Name("MyAssembly");
myAssemblyName.set_Version(new Version("1.0.0.2001"));
MakeAssembly(myAssemblyName, "MyAssembly.exe");
// Get the assemblies loaded in the current application domain.
Assembly myAssemblies[] = System.Threading.Thread.GetDomain().
GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly myAssembly = null;
for (int i = 0; i < myAssemblies.length; i++) {
if (String.Compare(((Assembly)myAssemblies.get_Item(i)).GetName().
get_Name(), "MyAssembly") == 0) {
myAssembly = (Assembly)myAssemblies.get_Item(i);
}
}
// Display the full assembly information to the console.
if (myAssembly != null) {
Console.WriteLine("\nDisplaying the full assembly name.\n");
Console.WriteLine(myAssembly.GetName().get_FullName());
Console.WriteLine("\nDisplaying the public key.\n");
ubyte pk[];
pk = myAssembly.GetName().GetPublicKey();
for (int i = 0; i < pk.GetLength(0); i++) {
Console.Write("{0:x}", pk.get_Item(i));
}
Console.WriteLine();
Console.WriteLine("\nDisplaying the public key token.\n");
ubyte pt[];
pt = myAssembly.GetName().GetPublicKeyToken();
for (int i = 0; i < pt.GetLength(0); i++) {
Console.Write("{0:x}", pt.get_Item(i));
}
}
} //main
} //AssemblyNameCodeBase
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0, 1.0
Siehe auch
Referenz
AssemblyName-Klasse
AssemblyName-Member
System.Reflection-Namespace