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Hashtable.Remove-Methode

Entfernt das Element mit dem angegebenen Schlüssel aus der Hashtable.

Namespace: System.Collections
Assembly: mscorlib (in mscorlib.dll)

Syntax

'Declaration
Public Overridable Sub Remove ( _
    key As Object _
)
'Usage
Dim instance As Hashtable
Dim key As Object

instance.Remove(key)
public virtual void Remove (
    Object key
)
public:
virtual void Remove (
    Object^ key
)
public void Remove (
    Object key
)
public function Remove (
    key : Object
)

Parameter

  • key
    Der Schlüssel des zu entfernenden Elements.

Ausnahmen

Ausnahmetyp Bedingung

ArgumentNullException

key ist NULL (Nothing in Visual Basic).

NotSupportedException

Die Hashtable ist schreibgeschützt.

– oder –

Die Hashtable hat eine feste Größe.

Hinweise

Wenn die Hashtable kein Element mit dem angegebenen Schlüssel enthält, bleibt die Hashtable unverändert. Es wird keine Ausnahme ausgelöst.

Diese Methode ist eine O(1)-Operation.

Beispiel

Im folgenden Beispiel wird gezeigt, wie Elemente aus der Hashtable entfernt werden.

Imports System
Imports System.Collections
Imports Microsoft.VisualBasic

Public Class SamplesHashtable    
    
    Public Shared Sub Main()
        
        ' Creates and initializes a new Hashtable.
        Dim myHT As New Hashtable()
        myHT.Add("1a", "The")
        myHT.Add("1b", "quick")
        myHT.Add("1c", "brown")
        myHT.Add("2a", "fox")
        myHT.Add("2b", "jumped")
        myHT.Add("2c", "over")
        myHT.Add("3a", "the")
        myHT.Add("3b", "lazy")
        myHT.Add("3c", "dog")
        
        ' Displays the Hashtable.
        Console.WriteLine("The Hashtable initially contains the following:")
        PrintKeysAndValues(myHT)
        
        ' Removes the element with the key "3b".
        myHT.Remove("3b")
        
        ' Displays the current state of the Hashtable.
        Console.WriteLine("After removing ""lazy"":")
        PrintKeysAndValues(myHT)
    End Sub    
    
    
    Public Shared Sub PrintKeysAndValues(myHT As Hashtable)
        Dim de As DictionaryEntry
        For Each de In  myHT
            Console.WriteLine("    {0}:    {1}", de.Key, de.Value)
        Next de
        Console.WriteLine()
    End Sub
End Class


' This code produces the following output.
' 
'The Hashtable initially contains the following:
'    2c:    over
'    3a:    the
'    2b:    jumped
'    3b:    lazy
'    1b:    quick
'    3c:    dog
'    2a:    fox
'    1c:    brown
'    1a:    The
'
'After removing "lazy":
'    2c:    over
'    3a:    the
'    2b:    jumped
'    1b:    quick
'    3c:    dog
'    2a:    fox
'    1c:    brown
'    1a:    The
using System;
using System.Collections;
public class SamplesHashtable  {

   public static void Main()  {

      // Creates and initializes a new Hashtable.
      Hashtable myHT = new Hashtable();
      myHT.Add( "1a", "The" );
      myHT.Add( "1b", "quick" );
      myHT.Add( "1c", "brown" );
      myHT.Add( "2a", "fox" );
      myHT.Add( "2b", "jumped" );
      myHT.Add( "2c", "over" );
      myHT.Add( "3a", "the" );
      myHT.Add( "3b", "lazy" );
      myHT.Add( "3c", "dog" );

      // Displays the Hashtable.
      Console.WriteLine( "The Hashtable initially contains the following:" );
      PrintKeysAndValues( myHT );

      // Removes the element with the key "3b".
      myHT.Remove( "3b" );

      // Displays the current state of the Hashtable.
      Console.WriteLine( "After removing \"lazy\":" );
      PrintKeysAndValues( myHT );
   }


   public static void PrintKeysAndValues( Hashtable myHT )  {
      foreach ( DictionaryEntry de in myHT )
         Console.WriteLine( "    {0}:    {1}", de.Key, de.Value );
      Console.WriteLine();
   }

}


/*
This code produces the following output.

The Hashtable initially contains the following:
    2c:    over
    3a:    the
    2b:    jumped
    3b:    lazy
    1b:    quick
    3c:    dog
    2a:    fox
    1c:    brown
    1a:    The

After removing "lazy":
    2c:    over
    3a:    the
    2b:    jumped
    1b:    quick
    3c:    dog
    2a:    fox
    1c:    brown
    1a:    The

*/
using namespace System;
using namespace System::Collections;
void PrintKeysAndValues( Hashtable^ myHT );
int main()
{
   
   // Creates and initializes a new Hashtable.
   Hashtable^ myHT = gcnew Hashtable;
   myHT->Add( "1a", "The" );
   myHT->Add( "1b", "quick" );
   myHT->Add( "1c", "brown" );
   myHT->Add( "2a", "fox" );
   myHT->Add( "2b", "jumped" );
   myHT->Add( "2c", "over" );
   myHT->Add( "3a", "the" );
   myHT->Add( "3b", "lazy" );
   myHT->Add( "3c", "dog" );
   
   // Displays the Hashtable.
   Console::WriteLine( "The Hashtable initially contains the following:" );
   PrintKeysAndValues( myHT );
   
   // Removes the element with the key "3b".
   myHT->Remove( "3b" );
   
   // Displays the current state of the Hashtable.
   Console::WriteLine( "After removing \"lazy\":" );
   PrintKeysAndValues( myHT );
}

void PrintKeysAndValues( Hashtable^ myHT )
{
   IEnumerator^ myEnum = myHT->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      DictionaryEntry de = *safe_cast<DictionaryEntry ^>(myEnum->Current);
      Console::WriteLine( "    {0}:    {1}", de.Key, de.Value );
   }

   Console::WriteLine();
}

/*
 This code produces the following output.
 
 The Hashtable initially contains the following:
     2c:    over
     3a:    the
     2b:    jumped
     3b:    lazy
     1b:    quick
     3c:    dog
     2a:    fox
     1c:    brown
     1a:    The

 After removing "lazy":
     2c:    over
     3a:    the
     2b:    jumped
     1b:    quick
     3c:    dog
     2a:    fox
     1c:    brown
     1a:    The

 */
import System.*;
import System.Collections.*;

public class SamplesHashtable
{
    public static void main(String[] args)
    {
        // Creates and initializes a new Hashtable.
        Hashtable myHT = new Hashtable();

        myHT.Add("1a", "The");
        myHT.Add("1b", "quick");
        myHT.Add("1c", "brown");
        myHT.Add("2a", "fox");
        myHT.Add("2b", "jumped");
        myHT.Add("2c", "over");
        myHT.Add("3a", "the");
        myHT.Add("3b", "lazy");
        myHT.Add("3c", "dog");

        // Displays the Hashtable.
        Console.WriteLine("The Hashtable initially contains the following:");
        PrintKeysAndValues(myHT);

        // Removes the element with the key "3b".
        myHT.Remove("3b");

        // Displays the current state of the Hashtable.
        Console.WriteLine("After removing \"lazy\":");
        PrintKeysAndValues(myHT);
    } //main

    public static void PrintKeysAndValues(Hashtable myHT)
    {
        IEnumerator myEnumerator = myHT.GetEnumerator();
        while (myEnumerator.MoveNext()) {
            DictionaryEntry de = (DictionaryEntry)myEnumerator.get_Current();
            Console.WriteLine("    {0}:    {1}", de.get_Key(), de.get_Value());
        }
        Console.WriteLine();
    } //PrintKeysAndValues
} //SamplesHashtable 

/*
 This code produces the following output.
 
 The Hashtable initially contains the following:
     2c:    over
     3a:    the
     2b:    jumped
     3b:    lazy
     1b:    quick
     3c:    dog
     2a:    fox
     1c:    brown
     1a:    The

 After removing "lazy":
     2c:    over
     3a:    the
     2b:    jumped
     1b:    quick
     3c:    dog
     2a:    fox
     1c:    brown
     1a:    The
 */
import System
import System.Collections
import Microsoft.VisualBasic

// Creates and initializes a new Hashtable.
var myHT : Hashtable = new Hashtable()
myHT.Add("1a", "The")
myHT.Add("1b", "quick")
myHT.Add("1c", "brown")
myHT.Add("2a", "fox")
myHT.Add("2b", "jumped")
myHT.Add("2c", "over")
myHT.Add("3a", "the")
myHT.Add("3b", "lazy")
myHT.Add("3c", "dog")

// Displays the Hashtable.
Console.WriteLine("The Hashtable initially contains the following:")
PrintKeysAndValues(myHT)

// Removes the element with the key "3b".
myHT.Remove("3b")

// Displays the current state of the Hashtable.
Console.WriteLine("After removing \"lazy\":")
PrintKeysAndValues(myHT)

function PrintKeysAndValues(myList : Hashtable){
    var myEnumerator : IDictionaryEnumerator = myList.GetEnumerator()
    Console.WriteLine("\t-KEY-\t-VALUE-")
    while(myEnumerator.MoveNext())
        Console.WriteLine("\t{0}:\t{1}", myEnumerator.Key, myEnumerator.Value)
    Console.WriteLine()
}

// This code produces the following output.
// 
// The Hashtable initially contains the following:
//     -KEY-    -VALUE-
//     3a:      the
//     3c:      dog
//     3b:      lazy
//     1c:      brown
//     1b:      quick
//     1a:      The
//     2a:      fox
//     2b:      jumped
//     2c:      over
// 
// After removing "lazy":
//     -KEY-    -VALUE-
//     3a:      the
//     3c:      dog
//     1c:      brown
//     1b:      quick
//     1a:      The
//     2a:      fox
//     2b:      jumped
//     2c:      over 

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

Hashtable-Klasse
Hashtable-Member
System.Collections-Namespace
Add
IDictionary.Remove