BehaviorFlags Members
Contains a set of properties that indicate the global behavior of a device.
The following tables list the members exposed by the BehaviorFlags type.
Public Constructors
Name | Description | |
---|---|---|
BehaviorFlags | Initializes a new instance of the BehaviorFlags structure. |
Top
Public Properties
Name | Description | |
---|---|---|
MultiThreaded | Gets a value that indicates whether Direct3D is set to be multithread safe. | |
Value | Gets or sets one or more CreateFlags values. |
Top
Public Methods
(see also Protected Methods )
Name | Description | |
---|---|---|
Equals | Overloaded. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) |
Top
Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
Top
See Also
Reference
BehaviorFlags Structure
Microsoft.WindowsMobile.DirectX.Direct3D Namespace