ColorSource Enumeration
Defines the location at which a color or color component must be accessed for lighting calculations.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Enumeration ColorSource
'Usage
Dim instance As ColorSource
public enum ColorSource
public enum class ColorSource
public enum ColorSource
public enum ColorSource
Members
Member name | Description | |
---|---|---|
Color1 | Use the diffuse vertex color. | |
Color2 | Use the specular vertex color. | |
Material | Use the color from the current material. |
Remarks
This enumeration is used to set the DiffuseMaterialSource, SpecularMaterialSource, and AmbientMaterialSource properties in the RenderStateManager class type.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace