IndexBuffer Members
Manipulates an index buffer resource.
The following tables list the members exposed by the IndexBuffer type.
Public Constructors
Name | Description | |
---|---|---|
IndexBuffer | Overloaded. Initializes a new instance of the IndexBuffer class. |
Top
Public Properties
Name | Description | |
---|---|---|
Description | Gets a description of the index buffer resource. | |
Device | Retrieves the device associated with a resource.(Inherited from Resource.) | |
Disposed | Gets a value indicating whether the object is disposed. | |
Priority | Retrieves or sets the priority for the current resource.(Inherited from Resource.) | |
SizeInBytes | Gets the size of the IndexBuffer. | |
Type | Retrieves the type of a resource.(Inherited from Resource.) |
Top
Public Methods
(see also Protected Methods )
Name | Description | |
---|---|---|
Dispose | Releases all resources used by the IndexBuffer. | |
Equals | Overloaded. Determines whether two Object instances are equal. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Lock | Overloaded. Locks a range of index data and obtains a pointer to the index buffer memory. | |
PreLoad | Preloads a managed resource. (Inherited from Resource.) | |
ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) | |
SetData | Locks, sets, and unlocks a range of vertex data. | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) | |
Unlock | Unlocks index data. |
Top
Protected Methods
Name | Description | |
---|---|---|
Finalize | Overridden. | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
Top
Public Events
Name | Description | |
---|---|---|
Created | Occurs after a device is reset and the IndexBuffer is recreated. | |
Disposing | Occurs when the Dispose method is called or when the IndexBuffer object is finalized and collected by the garbage collector. |
Top
See Also
Reference
IndexBuffer Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace